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  2. MyHouse.wad - Wikipedia

    en.wikipedia.org/wiki/MyHouse.wad

    MyHouse.wad (known also as MyHouse.pk3, or simply MyHouse) is a map for Doom II created by Steve Nelson. It is a subversive horror-thriller that revolves around a house that continues to change in shape, sometimes drastically and in a non-euclidean manner.

  3. Doom modding - Wikipedia

    en.wikipedia.org/wiki/Doom_modding

    Origwad consists of a single level with two rooms separated by one door, and a total of six enemies, making it very basic compared to later WADs. The Harris levels – Doom and Doom II levels created by Eric Harris, one of the two perpetrators of the Columbine High School massacre, believed to have surfaced on the Internet in 1996 or 1997, but ...

  4. List of freeware first-person shooters - Wikipedia

    en.wikipedia.org/wiki/List_of_freeware_first...

    Doom engine: GNU GPL (code), BSD (media) A Doom WAD file intended to be used instead of the copyrighted file from the original Doom and Doom II. The Glorious Mission: Giant Interactive Group 2013-06-20 Windows: Proprietary license Online multiplayer. Developed with the People's Liberation Army of China for use as a recruitment and training tool.

  5. My House - Wikipedia

    en.wikipedia.org/wiki/My_House

    Download QR code; Print/export ... "My House", a song by PVRIS from ... MyHouse.wad, a Doom II mod released in 2023; See also. It's My House (disambiguation)

  6. Cacowards - Wikipedia

    en.wikipedia.org/wiki/Cacowards

    The primary category of the Cacowards is the Top Ten, which discusses ten of the most notable Doom WADs of the year. Multiplayer Awards: Awarded to exemplary multiplayer-oriented WADs. Gameplay Mod Awards: Awarded to high-quality mods which modify or transform Doom's base gameplay, such as by adding or altering weapons and enemies.

  7. John Romero - Wikipedia

    en.wikipedia.org/wiki/John_Romero

    Alfonso John Romero (born October 28, 1967) [1] is an American video game developer.He co-founded id Software and designed their early games, including Wolfenstein 3D (1992), Doom (1993), Doom II (1994), Hexen (1995) and Quake (1996).

  8. id Tech 4 - Wikipedia

    en.wikipedia.org/wiki/Id_Tech_4

    id Tech 4, popularly known as the Doom 3 engine, is a game engine developed by id Software and first used in the video game Doom 3. The engine was designed by John Carmack , who also created previous game engines, such as those for Doom and Quake , which are widely recognized as significant advances in the field.

  9. House of Leaves - Wikipedia

    en.wikipedia.org/wiki/House_of_Leaves

    House of Leaves served as one of the prime inspirations for MyHouse.wad, a Doom II mod revolving around a house that is constantly shifting and changing in uncomfortable ways, making frequent use of non-Euclidean space. The map was released in March 2023.