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The C programming language manages memory statically, automatically, or dynamically.Static-duration variables are allocated in main memory, usually along with the executable code of the program, and persist for the lifetime of the program; automatic-duration variables are allocated on the stack and come and go as functions are called and return.
This shows the typical layout of a simple computer's program memory with the text, various data, and stack and heap sections. The data segment contains initialized static variables, i.e. global variables and local static variables which have a defined value and can be modified. Examples in C include:
However, on the 80386, with its paged memory management unit it is possible to protect individual memory pages against writing. [4] [5] Memory models are not limited to 16-bit programs. It is possible to use segmentation in 32-bit protected mode as well (resulting in 48-bit pointers) and there exist C language compilers which support that. [6]
In computer programming, a static variable is a variable that has been allocated "statically", meaning that its lifetime (or "extent") is the entire run of the program. This is in contrast to shorter-lived automatic variables, whose storage is stack allocated and deallocated on the call stack; and in contrast to dynamically allocated objects, whose storage is allocated and deallocated in heap ...
Technically, once a block of memory has been allocated on the stack, it cannot be easily removed as there can be other blocks of memory that were allocated before it. Each time a function is called in a program, a block of memory called an activation record is allocated on top of the call stack. Generally, the activation record stores the ...
In C and C++, volatile is a type qualifier, like const, and is a part of a type (e.g. the type of a variable or field). The behavior of the volatile keyword in C and C++ is sometimes given in terms of suppressing optimizations of an optimizing compiler: 1- don't remove existing volatile reads and writes, 2- don't add new volatile reads and writes, and 3- don't reorder volatile reads and writes.
Specifically, C allows a void* pointer to be assigned to any pointer type without a cast, while C++ does not; this idiom appears often in C code using malloc memory allocation, [9] or in the passing of context pointers to the POSIX pthreads API, and other frameworks involving callbacks. For example, the following is valid in C but not C++:
Memory ordering is the order of accesses to computer memory by a CPU. Memory ordering depends on both the order of the instructions generated by the compiler at compile time and the execution order of the CPU at runtime .