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  2. Saturation arithmetic - Wikipedia

    en.wikipedia.org/wiki/Saturation_arithmetic

    Saturation arithmetic is a version of arithmetic in which all operations, such as addition and multiplication, ... not the previous 100.) (10030 → 70.)

  3. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    A multiplication algorithm is an algorithm ... 30 4 10 300 40 3 90 12 ... in an age when most multiplication calculations are done using a calculator or a spreadsheet ...

  4. Slide rule - Wikipedia

    en.wikipedia.org/wiki/Slide_rule

    For example, the range 1 to 10 is a single decade, and the range from 10 to 100 is another decade. Thus, single-decade scales (named C and D) range from 1 to 10 across the entire length of the slide rule, while double-decade scales (named A and B) range from 1 to 100 over the length of the slide rule.

  5. Calculator added up to fun for a math phobic kid in the 1970s ...

    www.aol.com/calculator-added-fun-math-phobic...

    The Texas Instruments TI-30 calculator retailed for $24.95 in 1976 at O’Neil's department store in Akron. ... subtraction, multiplication and division were now at my fingertips. All those other ...

  6. Mental calculation - Wikipedia

    en.wikipedia.org/wiki/Mental_calculation

    This technique allows easy multiplication of numbers close and below 100.(90-99) [2] The variables will be the two numbers one multiplies. The product of two variables ranging from 90-99 will result in a 4-digit number. The first step is to find the ones-digit and the tens digit. Subtract both variables from 100 which will result in 2 one-digit ...

  7. Chisanbop - Wikipedia

    en.wikipedia.org/wiki/Chisanbop

    36 represented in chisanbop, where four fingers and a thumb are touching the table and the rest of the digits are raised. The three fingers on the left hand represent 10+10+10 = 30; the thumb and one finger on the right hand represent 5+1=6. Counting from 1 to 20 in Chisanbop. Each finger has a value of one, while the thumb has a value of five.

  8. Multiplication - Wikipedia

    en.wikipedia.org/wiki/Multiplication

    Multiplication by a positive number preserves the order: For a > 0, if b > c, then ab > ac. Multiplication by a negative number reverses the order: For a < 0, if b > c, then ab < ac. The complex numbers do not have an ordering that is compatible with both addition and multiplication. [30]

  9. Trachtenberg system - Wikipedia

    en.wikipedia.org/wiki/Trachtenberg_system

    Some of the algorithms Trachtenberg developed are ones for general multiplication, division and addition. Also, the Trachtenberg system includes some specialised methods for multiplying small numbers between 5 and 13. The section on addition demonstrates an effective method of checking calculations that can also be applied to multiplication.