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  2. VRChat - Wikipedia

    en.wikipedia.org/wiki/VRChat

    VRChat is also capable of running in "desktop mode" without a VR headset, which is controlled using either a mouse and keyboard, gamepad, or touchscreen device. Some limitations exist in desktop mode, such as the inability to freely move an avatar's limbs, [6] or perform interactions that require more than one hand.

  3. Babiniku - Wikipedia

    en.wikipedia.org/wiki/Babiniku

    Babiniku may be using an avatar of a cute girl, [3] acting as a virtual girl in a virtual space such as VRChat, [2] [4] or acting as a virtual YouTuber or virtual idol. [5] They may modify their voice into a girl's voice by using a voice changer, [6] [7] or they may simply use their natural voice along with the female 3D model, Live2D model, or ...

  4. List of Internet phenomena - Wikipedia

    en.wikipedia.org/wiki/List_of_Internet_phenomena

    This is a dynamic list and may never be able to satisfy particular standards for completeness. You can help by adding missing items with reliable sources. Internet An Opte Project visualization of routing paths through a portion of the Internet General Access Activism Censorship Data activism Democracy Digital divide Digital rights Freedom Freedom of information Internet phenomena Net ...

  5. Ripping - Wikipedia

    en.wikipedia.org/wiki/Ripping

    Ripping is the extraction of digital content from a container, such as a CD, onto a new digital location. Originally, the term meant to rip music from Commodore 64 games. [citation needed] Later, the term was applied to ripping WAV or MP3 files from digital audio CDs, and after that to the extraction of contents from any storage media, including DVD and Blu-ray discs, as well as the extraction ...

  6. Virtual reality game - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality_game

    A virtual reality game or VR game is a video game played on virtual reality (VR) hardware. Most VR games are based on player immersion, typically through a head-mounted display unit or headset with stereoscopic displays and one or more controllers.

  7. Metaverse - Wikipedia

    en.wikipedia.org/wiki/Metaverse

    Avatars socialising in the virtual world Second Life. The metaverse is a loosely defined term referring to virtual worlds in which users represented by avatars interact, [1] usually in 3D and focused on social and economic connection.

  8. Haptic suit - Wikipedia

    en.wikipedia.org/wiki/Haptic_suit

    In January 2002, Francesca Rosella and Ryan Genz, then researchers at the Interaction Design Institute Ivrea in Italy, designed the HugShirt. [6] The Hugshirt is a wearable haptic telecommunication device that allows a wearer to send the feeling of a hug to a distant loved one.

  9. VR photography - Wikipedia

    en.wikipedia.org/wiki/VR_Photography

    Example of VR photography. VR photography (after virtual-reality photography) is the interactive viewing of panoramic photographs, generally encompassing a 360-degree circle or a spherical view.