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Chronology (from Latin chronologia, from Ancient Greek χρόνος, chrónos, ' time '; and -λογία, -logia) [2] is the science of arranging events in their order of occurrence in time. Consider, for example, the use of a timeline or sequence of events. It is also "the determination of the actual temporal sequence of past events". [3]
Plot is the cause‐and‐effect sequence of main events in a story. [1] Story events are numbered chronologically while red plot events are a subset connected logically by "so". In a literary work, film, or other narrative, the plot is the sequence of events in which each event affects the next one through the principle of cause-and-effect ...
Ellipsis is the narrative device of omitting a portion of the sequence of events, allowing the reader to fill in the narrative gaps. Aside from its literary use, the ellipsis has a counterpart in film production.
Story is a sequence of events, which can be true or fictitious, that appear in prose, verse or script, designed to amuse or inform an audience. [1] Story structure is a way to organize the story's elements into a recognizable sequence. It has been shown to influence how the brain organizes information. [2]
Time is the continuous progression of existence that occurs in an apparently irreversible succession from the past, through the present, and into the future. [1] [2] [3] It is a component quantity of various measurements used to sequence events, to compare the duration of events (or the intervals between them), and to quantify rates of change of quantities in material reality or in the ...
A timeline is a list of events displayed in chronological order. [1] It is typically a graphic design showing a long bar labelled with dates paralleling it, and usually contemporaneous events. Timelines can use any suitable scale representing time, suiting the subject and data; many use a linear scale, in which a unit of distance is equal to a ...
Sequence diagrams are sometimes called event diagrams or event scenarios. For a particular scenario of a use case, the diagrams show the events that external actors generate, their order, and possible inter-system events. [2] The diagram emphasizes events that cross the system boundary from actors to systems.
Mark V. Shaney is a third-order Markov chain program, and a Markov text generator. It ingests the sample text (the Tao Te Ching, or the posts of a Usenet group) and creates a massive list of every sequence of three successive words (triplet) which occurs in the text. It then chooses two words at random, and looks for a word which follows those ...