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[6] [7] The development of the software parlayed into Facebook's own plans for VR headset development. Oculus Go, the first Oculus device to use Android and the company's first standalone VR device, was released on May 1, 2018. Apps and games made for the Rift headsets were backwards-compatible with the Oculus Quest.
The Quest 2's Oculus Touch controllers. The included controllers with the Quest 2 are the third-generation Oculus Touch controllers. The design of the new controllers was influenced by the original Oculus Rift controllers. [13] Their battery life has also been increased four-fold over the controllers included with the first-generation Quest.
The first-generation Oculus Quest is a discontinued virtual reality headset developed by Oculus (now Reality Labs), a brand of Facebook Inc., and released on May 21, 2019. Similar to its predecessor, Oculus Go , it is a standalone device, that can run games and software wirelessly under an Android -based operating system.
The Meta Quest, initially the Oculus Quest until 2022, is a line of virtual reality headsets with augmented reality capabilities developed by Reality Labs, a division of Meta Platforms. The first-generation Oculus Quest was developed by Oculus (then a brand of Facebook, now a division of Meta Platform known as Reality Labs) and released on May ...
Open Source Virtual Reality (also referred to as "OSVR"). The list of supported games is here. Other categories include mobile headsets, which combine a smartphone with a mount, and hybrid solutions like the Oculus Quest with the Oculus Link feature that allows the standalone device to also serve as a tethered headset.
Oculus Touch is a line of motion controller systems used by Meta Platforms (formerly Oculus) virtual reality headsets. The controller was first introduced in 2016 as a standalone accessory for the Oculus Rift CV1 , and began to be bundled with the headset and all future Oculus products beginning in July 2017.
OpenXR is an open-source, royalty-free standard for access to virtual reality and augmented reality platforms and devices. [3] It is developed by a working group managed by the Khronos Group consortium. OpenXR was announced by the Khronos Group on February 27, 2017, during GDC 2017.
The game may be played with an Oculus Rift S, Meta Quest Pro, Meta Quest 3 or Meta Quest 2 virtual reality headset and uses full 3D motion via the motion capture system of the headset and two hand-held motion controllers, which are required to interact with objects in the game.