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rFactor 2 is a computer racing simulator developed by Image Space Incorporated (taken over by Studio 397 in 2016) and released for Windows in 2013. Like its predecessor rFactor, rFactor2 is designed to be modified and used by professional racing teams for driver training and race car development.
BMW Sauber vehicle in a promotional image. rFactor is an evolution of F1 Challenge '99–'02, but without the licensing of Formula One circuits and teams. [original research?] As such, rFactor's initial release only included four fictitious circuits (seven as of v1.087), with about a dozen layouts within these facilities and there were about six vehicle classes, including two open wheel and ...
rFpro, originally rFactor Pro, is a driving simulation software used by racing teams and car manufacturers for advanced driver-assistance systems, self-driving cars and vehicle dynamics. rFactor Pro was created in 2007 as a project of a F1 racing team, using Image Space Incorporated 's rFactor as a codebase. [ 1 ]
Download QR code; Print/export Download as PDF; ... rFactor 2, a 2013 video game; Konami RF2 (a.k.a. Konami GT), a 1985 arcade game This page was last edited on ...
BeamNG.drive - [Yaw, Pitch, Roll, X, Y, Z]; Rowan's Battle of Britain - [Yaw, Pitch]; Battle of Britain II: Wings of Victory - [Yaw, Pitch, Roll, X, Y, Z ...
The game is built on the isiMotor 2.5 engine, developed by Image Space Incorporated for use in rFactor 2. Le Mans Ultimate also features Real Road 3.0, which is a system that allows for dynamic simulation of a race track's surface, including changing surface conditions as cars drive over a race track and the simulation of rain and puddles affecting the environment of a circuit.
A major winter storm left behind heavy snow and bitter cold as it began to push off the Atlantic Coast on Thursday, leading to flight delays, snarled traffic and shuttered schools.. The system had ...
Image Space Incorporated (ISI) is an American independent video game developer based in Ann Arbor, Michigan, specializing in the fields of video game development, man-in-the-loop simulator architectures, computer image generation, and entertainment systems integration. [2]