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Naming convention (programming) In computer programming, a naming convention is a set of rules for choosing the character sequence to be used for identifiers which denote variables, types, functions, and other entities in source code and documentation. Reasons for using a naming convention (as opposed to allowing programmers to choose any ...
Snake case (sometimes stylized autologically as snake_case) is the naming convention in which each space is replaced with an underscore (_) character, and words are written in lowercase. It is a commonly used naming convention in computing, for example for variable and subroutine names, and for filenames. One study has found that readers can ...
Camel case (sometimes stylized autologically as camelCase or CamelCase, also known as camel caps or more formally as medial capitals) is the practice of writing phrases without spaces or punctuation and with capitalized words. The format indicates the first word starting with either case, then the following words having an initial uppercase letter.
The capital letter "A" in the Latin alphabet, followed by its lowercase equivalent, in sans serif and serif typefaces respectively. Capitalization (American spelling; also British spelling in Oxford) or capitalisation (Commonwealth English; all other meanings) is writing a word with its first letter as a capital letter (uppercase letter) and the remaining letters in lower case, in writing ...
Generally acronyms and initialisms are capitalized, e.g., "NASA" or "SOS". Sometimes, a minor word such as a preposition is not capitalized within the acronym, such as "WoW" for "World of Warcraft". In some British English style guides, only the initial letter of an acronym is capitalized if the acronym is read as a word, e.g., "Nasa" or ...
In many popular fonts the Unicode "superscript" and "subscript" characters are actually numerator and denominator glyphs. Unicode has subscripted and superscripted versions of a number of characters including a full set of Arabic numerals. [1] These characters allow any polynomial, chemical and certain other equations to be represented in plain ...
SMS language. SMS language displayed on a mobile phone screen. Short Message Service (SMS) language, textism, or textese[a] is the abbreviated language and slang commonly used in the late 1990s and early 2000s with mobile phone text messaging, and occasionally through Internet -based communication such as email and instant messaging.
Typographical symbols and punctuation marks are marks and symbols used in typography with a variety of purposes such as to help with legibility and accessibility, or to identify special cases. This list gives those most commonly encountered with Latin script. For a far more comprehensive list of symbols and signs, see List of Unicode characters.