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count = count + 1. label1.configure(text=f'Button was clicked {count} times!!!') EDIT: Because you don't need event so you can also use command= instead of bind. import tkinter as tk. from tkinter import ttk. count = 0. def clicked(): # without event because I use `command=` instead of `bind`. global count.
Use var instead of int for your clicks variable generation and onClick instead of click as your function name: clicks += 1; document.getElementById("clicks").innerHTML = clicks; In JavaScript variables are declared with the var keyword. There are no tags like int, bool, string... to declare variables.
Depending on your back-end you can use this information and store which ip addresses have already clicked the button. This way is also more secure since localStorage stores the data in the users browser, they could just clear that data and click again.
window.localStorage.setItem('clickCount',count); display.innerHTML = count; But if there is something like, if one user clicks the click counter will be updated for every user or if the user opens the website in separate browser or device the counter will be same, then you have to send the counter to the server.
8. you need to move the line var x = 0; to somewhere outside of the function count in order for it to be in the global scope. This means that changes made to it by the function count will persist. e.g. x += 1; document.getElementById( "counting" ).value = x; document.getElementById( "counting" ).value = ++x; would also be a nice single line.
1. You could toggle a class and check for it's existance before going ahead and incrementing the counter, this is to only add a few lines of code to your existing code and not rewriting it. var button = document.getElementsByClassName("clickme"); var idbutton = document.getElementById("idbutton");
So far I have added the button and everytime I click it does add one but instead of replacing the old score it writes a new line for each click. static int score = 0; public static void main (String[] args) ButtonClicker run = new ButtonClicker(); run.cole(); } // main method. public ButtonClicker () JFrame j = new JFrame("Window title");
button.configure(command=lambda btn=button: button_function(btn)) inside button_maker after you create button. Also, note that your button_function must take a parameter. Another way would be to bind button_function to the <1> event.
Depending on how you are instantiating this class you need to declare the clicked variable at either the field level or the class variable level. Currently, the scope of the clicked variable is local to the method. Option 1. int clicked = 0; private void jButton1ActionPerformed(java.awt.event.ActionEvent evt)
The answer is very simple. You have to remove this line of code from the count() function. c = 0. and put it somewhere else. REASON: When you put c = 0 inside the count() function, the value of c gets reset to 0. If you put it near the beginning of the program, it won't be reset and the value will only be incremented when the button is clicked.