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  2. Newcomb's paradox - Wikipedia

    en.wikipedia.org/wiki/Newcomb's_paradox

    In philosophy and mathematics, Newcomb's paradox, also known as Newcomb's problem, is a thought experiment involving a game between two players, one of whom is able to predict the future. Newcomb's paradox was created by William Newcomb of the University of California 's Lawrence Livermore Laboratory .

  3. Rational choice model - Wikipedia

    en.wikipedia.org/wiki/Rational_choice_model

    Rational choice modeling refers to the use of decision theory (the theory of rational choice) as a set of guidelines to help understand economic and social behavior. [ 1 ] [ 2 ] The theory tries to approximate, predict, or mathematically model human behavior by analyzing the behavior of a rational actor facing the same costs and benefits .

  4. Behavioral game theory - Wikipedia

    en.wikipedia.org/wiki/Behavioral_game_theory

    In game experiments, rational choice conflicts with individual decision making, and individual behavior may be able to achieve greater gains than rational choice. Rational choice theory has limitations and uncertainties for social interaction decisions, so the predicted results are not the same as the experimental results.

  5. Game theory - Wikipedia

    en.wikipedia.org/wiki/Game_theory

    Separately, game theory has played a role in online algorithms; in particular, the k-server problem, which has in the past been referred to as games with moving costs and request-answer games. [125] Yao's principle is a game-theoretic technique for proving lower bounds on the computational complexity of randomized algorithms , especially online ...

  6. Prisoner's dilemma - Wikipedia

    en.wikipedia.org/wiki/Prisoner's_dilemma

    A game modeled after the iterated prisoner's dilemma is a central focus of the 2012 video game Zero Escape: Virtue's Last Reward and a minor part in its 2016 sequel Zero Escape: Zero Time Dilemma. In The Mysterious Benedict Society and the Prisoner's Dilemma by Trenton Lee Stewart , the main characters start by playing a version of the game and ...

  7. Wason selection task - Wikipedia

    en.wikipedia.org/wiki/Wason_selection_task

    One experiment revolving around the Wason four card problem found many influences on people's selection in this task experiment that were not based on logic. The non-logical inferences made by the participants from this experiment demonstrate the possibility and structure of extra logical reasoning mechanisms.

  8. Induction puzzles - Wikipedia

    en.wikipedia.org/wiki/Induction_puzzles

    It is a sequential game of unlimited length. The game-theoretic solution needs some additional assumptions: All children are rational and all children's rationality is common knowledge. This means that Alice is rational, Alice knows that Bob is rational and Alice knows that Bob knows that Charly is rational and so on and vice versa.

  9. Allais paradox - Wikipedia

    en.wikipedia.org/wiki/Allais_paradox

    The Allais paradox is a choice problem designed by Maurice Allais () to show an inconsistency of actual observed choices with the predictions of expected utility theory. . The Allais paradox demonstrates that individuals rarely make rational decisions consistently when required to do so immediat