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  2. Nintendo 64 - Wikipedia

    en.wikipedia.org/wiki/Nintendo_64

    Previewing the Nintendo 64 shortly prior to its launch, Time magazine praised the realistic movement and gameplay provided by the combination of fast graphics processing, pressure-sensitive controller, and the Super Mario 64 game. The review praised the "fastest, smoothest game action yet attainable via joystick at the service of equally ...

  3. Nintendo 64 accessories - Wikipedia

    en.wikipedia.org/wiki/Nintendo_64_accessories

    Nintendo 64 accessories are first-party Nintendo hardware—and third-party hardware, licensed and unlicensed. Nintendo's first-party accessories are mainly transformative system expansions: the 64DD Internet multimedia platform, with a floppy drive, video capture and editor, game building setup, web browser, and online service; the controller plus its own expansions for storage and rumble ...

  4. Fifth generation of video game consoles - Wikipedia

    en.wikipedia.org/wiki/Fifth_generation_of_video...

    The 32-bit/64-bit era is most noted for the rise of fully 3D polygon games. While there were games prior that had used three-dimensional polygon environments, such as Virtua Racing and Virtua Fighter in the arcades and Star Fox on the Super NES, it was in this era that many game designers began to move traditionally 2D and pseudo-3D genres into 3D on video game consoles.

  5. Mario Artist - Wikipedia

    en.wikipedia.org/wiki/Mario_Artist

    The stock Nintendo-themed graphics include all 151 Red- and Blue-era Pokémon, Banjo-Kazooie, and Diddy Kong Racing characters. [8] Previously titled Mario Paint 64 in development, [ 9 ] Paint Studio has been described as the "direct follow-up" [ 3 ] [ 4 ] and "spiritual successor" [ 5 ] to the SNES 's Mario Paint , and as akin to an Adobe ...

  6. Sixth generation of video game consoles - Wikipedia

    en.wikipedia.org/wiki/Sixth_generation_of_video...

    Many games for older systems were updated with superior graphics or sound and re-released for current consoles. Commonly emulated games included those released for the Nintendo Entertainment System, the Super Nintendo Entertainment System, the Mega Drive/Genesis, the PlayStation (the PS2 can play PS1 games natively), and the Nintendo 64.

  7. Star Wars: Rogue Squadron - Wikipedia

    en.wikipedia.org/wiki/Star_Wars:_Rogue_Squadron

    IGN praised its inclusion of "upgrades, more enemies, better sound, and stunning second-generation graphics". [3] The Nintendo 64 version received mostly positive reviews, and received an aggregate score of 85 percent from both GameRankings and Metacritic. [48] [50] GamePro named it one of the best games released in 1998. [37]

  8. Silicon Graphics - Wikipedia

    en.wikipedia.org/wiki/Silicon_Graphics

    In 1993, Silicon Graphics (SGI) signed a deal with Nintendo to develop the Reality Coprocessor (RCP) GPU used in the Nintendo 64 (N64) video game console. The deal was signed in early 1993, and it was later made public in August of that year. [51] The console itself was later released in 1996.

  9. The World Is Not Enough (Nintendo 64 video game) - Wikipedia

    en.wikipedia.org/wiki/The_World_Is_Not_Enough...

    It also supports the Nintendo 64 Expansion Pak, which provides enhanced graphics and visual effects. [1] Focusing on the game's frame rate and technical aspects was a major priority because developers wanted The World Is Not Enough to be the fastest first-person game on the Nintendo 64 system. According to Eurocom, "[we] don't think we could ...

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