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  2. Calling convention - Wikipedia

    en.wikipedia.org/wiki/Calling_convention

    Calling convention. In computer science, a calling convention is an implementation -level (low-level) scheme for how subroutines or functions receive parameters from their caller and how they return a result. [1] When some code calls a function, design choices have been taken for where and how parameters are passed to that function, and where ...

  3. Function (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Function_(computer...

    Function (computer programming) In computer programming, a function (also procedure, method, subroutine, routine, or subprogram) is a callable unit[1] of software logic that has a well-defined interface and behavior and can be invoked multiple times. Callable units provide a powerful programming tool. [2] The primary purpose is to allow for the ...

  4. x86 calling conventions - Wikipedia

    en.wikipedia.org/wiki/X86_calling_conventions

    x86 calling conventions. This article describes the calling conventions used when programming x86 architecture microprocessors. Calling conventions describe the interface of called code: The order in which atomic (scalar) parameters, or individual parts of a complex parameter, are allocated. How parameters are passed (pushed on the stack ...

  5. System call - Wikipedia

    en.wikipedia.org/wiki/System_call

    System call. A high-level overview of the Linux kernel's system call interface, which handles communication between its various components and the userspace. In computing, a system call (commonly abbreviated to syscall) is the programmatic way in which a computer program requests a service from the operating system [a] on which it is executed.

  6. fork (system call) - Wikipedia

    en.wikipedia.org/wiki/Fork_(system_call)

    fork (system call) In computing, an operation whereby a process creates a copy of itself. In computing, particularly in the context of the Unix operating system and its workalikes, fork is an operation whereby a process creates a copy of itself. It is an interface which is required for compliance with the POSIX and Single UNIX Specification ...

  7. Call stack - Wikipedia

    en.wikipedia.org/wiki/Call_stack

    In computer science, a call stack is a stack data structure that stores information about the active subroutines of a computer program. This type of stack is also known as an execution stack, program stack, control stack, run-time stack, or machine stack, and is often shortened to simply the " stack ". Although maintenance of the call stack is ...

  8. Dynamic dispatch - Wikipedia

    en.wikipedia.org/wiki/Dynamic_dispatch

    Polymorphism. In computer science, dynamic dispatch is the process of selecting which implementation of a polymorphic operation (method or function) to call at run time. It is commonly employed in, and considered a prime characteristic of, object-oriented programming (OOP) languages and systems.

  9. exec (system call) - Wikipedia

    en.wikipedia.org/wiki/Exec_(system_call)

    exec (system call) In computing, exec is a functionality of an operating system that runs an executable file in the context of an already existing process, replacing the previous executable. This act is also referred to as an overlay. It is especially important in Unix-like systems, although it also exists elsewhere.