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In comics and art more broadly, motion lines (also known as movement lines, action lines, speed lines, [1] or zip ribbons) are the abstract lines that appear behind a moving object or person, parallel to its direction of movement, to make it appear as if it is moving quickly.
A motion diagram represents the motion of an object by displaying its location at various equally spaced times on the same diagram. Motion diagrams are a pictorial description of an object's motion. They show an object's position and velocity initially, and present several spots in the center of the diagram.
Example of how motiongrams can be used in a comparative study of dancers' movements (40 seconds). A motiongram is a spatiotemporal display of motion, created from a video recording. Motiongrams are created using a video processing technique, in which a motion image is collapsed into a series of 1 pixel wide stripes and plotted next to one another.
In animation and filmmaking, a key frame (or keyframe) is a drawing or shot that defines the starting and ending points of a smooth transition.These are called frames because their position in time is measured in frames on a strip of film or on a digital video editing timeline.
The motion of a particle (a point-like object) along a line can be described by its position , which varies with (time). An example of linear motion is an athlete running a 100-meter dash along a straight track. [2] Linear motion is the most basic of all motion.
Different components of a shot might be animated at different frame rates—for example, a character in a panning shot might be animated "on twos", while everything in the shot is shifted every frame ("on ones") to accomplish a panning effect. Optical effects such as motion blur may be used to simulate the appearance of a higher frame rate.
• An example of a smear can be found in Williams’ The Animator’s Survival Kit. [4] • The Legend of Korra combined slight smears with motion blur to emulate a fast motion without distorting the realistic art style. [3] • Animated with 2D puppetry, YouTube’s Super Science Friends used multiples as to not distort their models. [3]
Example of software: Pika Labs, LeiaPix, Meta AI Animated Drawings, Motion imitation: The user provides an existing video showing the motion of a person and selects or creates a character. The software makes the character imitate the actions of the person in the video, including facial expressions, hand gestures, walking, and dancing.