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  2. Adaptive music - Wikipedia

    en.wikipedia.org/wiki/Adaptive_music

    Adaptive music is music which changes in response to real-time events or user interactions, found most commonly in video games. [1] It may change in volume, arrangement , tempo , and more. Adaptive music is a staple within the role-playing game genre, often being used to change the tone and intensity of music when the player enters and leaves ...

  3. Guy Whitmore - Wikipedia

    en.wikipedia.org/wiki/Guy_Whitmore

    He is the co-founder of a music production company called Music Design Network, and a founding member of the Seattle Composers Alliance. Guy Whitmore has specialized in creating "adaptive music" for video games , using techniques such as cross-fading, location-based music, and techniques to render music "on-the-fly" rather than using "pre ...

  4. Chance Thomas - Wikipedia

    en.wikipedia.org/wiki/Chance_Thomas

    Chance was also an innovator in video games. He led the design and implementation of one of the world's first successful adaptive music systems based on digital audio streams (1997). [12] He also pioneered new techniques for composing game music, including ambient set matrices (1996) and interactive scoring maps (2001). [5]

  5. Ludomusicology - Wikipedia

    en.wikipedia.org/wiki/Ludomusicology

    Academic research on video game music began in the late 1990s, [3] and developed through the mid 2000s. Early research on the topic often involved historical studies of game music, or comparative studies of video game music and film music (see, for instance, Zach Whalen's article "Play Along – An Approach to Videogame Music" which includes both). [4]

  6. iMUSE - Wikipedia

    en.wikipedia.org/wiki/IMUSE

    iMUSE (Interactive Music Streaming Engine) is an interactive music system used in a number of LucasArts video games.The idea behind iMUSE is to synchronize music with the visual action in a video game so that the audio continuously matches the on-screen events and transitions from one musical theme to another are done seamlessly.

  7. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    adaptive music Game music which changes and reacts to the actions of the player and state of the game in an attempt to better reflect the game atmosphere. [10] adaptive AI A form of artificial intelligence which takes data based on how the player performs and uses it to learn to better counter the player. [citation needed] add-on See ...

  8. Talk:Adaptive music - Wikipedia

    en.wikipedia.org/wiki/Talk:Adaptive_music

    Dynamic music → Adaptive music – The article is about music which adapts to the circumstances of its playback (namely in the video games.) "Dynamic music" (the current title of the article) is related to the quality of music that has to do with Dynamics (music) and not with the adaptiveness of the music material. "Adaptive music" is the ...

  9. Vancouver Adapted Music Society - Wikipedia

    en.wikipedia.org/wiki/Vancouver_Adapted_Music...

    Vancouver Adapted Music Society unveiled the country's most modern studio for musicians with disabilities in November 2008. [5]Located at Vancouver's G. F. Strong Centre, the studio is designed for people with a wide range of disabilities and musical capabilities.