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  2. JMP (x86 instruction) - Wikipedia

    en.wikipedia.org/wiki/JMP_(x86_instruction)

    In the x86 assembly language, the JMP instruction performs an unconditional jump. Such an instruction transfers the flow of execution by changing the program counter.There are a number of different opcodes that perform a jump; depending on whether the processor is in real mode or protected mode, and an override instruction is used, the instructions may take 16-bit, 32-bit, or segment:offset ...

  3. Little Computer 3 - Wikipedia

    en.wikipedia.org/wiki/Little_Computer_3

    Little Computer 3, or LC-3, is a type of computer educational programming language, an assembly language, which is a type of low-level programming language.. It features a relatively simple instruction set, but can be used to write moderately complex assembly programs, and is a viable target for a C compiler.

  4. NOP (code) - Wikipedia

    en.wikipedia.org/wiki/NOP_(code)

    The assembly instruction nop will most likely expand to mov r0, r0 which is encoded 0xE1A00000 (little-endian architecture). [4] ARM T32 (16 bit) NOP: 2 0xb000 Opcode for ADD SP, #0 - Add zero to the stack pointer (No operation). The assembly instruction nop will most likely expand to mov r8, r8 which is encoded 0x46C0. [5] ARM T32 (32 bit) NOP ...

  5. x86 assembly language - Wikipedia

    en.wikipedia.org/wiki/X86_assembly_language

    x86 assembly language is a family of low-level programming languages that are used to produce object code for the x86 class of processors. These languages provide backward compatibility with CPUs dating back to the Intel 8008 microprocessor, introduced in April 1972.

  6. Branch table - Wikipedia

    en.wikipedia.org/wiki/Branch_table

    This pointer function method can result in saving one machine instruction, and avoids the indirect jump (to one of the branch instructions). The resulting list of pointers to functions is almost identical to direct threaded code, and is conceptually similar to a control table. The actual method used to implement a branch table is usually based on:

  7. Assembly language - Wikipedia

    en.wikipedia.org/wiki/Assembly_language

    In computer programming, assembly language (alternatively assembler language [1] or symbolic machine code), [2] [3] [4] often referred to simply as assembly and commonly abbreviated as ASM or asm, is any low-level programming language with a very strong correspondence between the instructions in the language and the architecture's machine code instructions. [5]

  8. PEEK and POKE - Wikipedia

    en.wikipedia.org/wiki/PEEK_and_POKE

    The address and value parameters may contain expressions, as long as the evaluated expressions correspond to valid memory addresses or values, respectively.A valid address in this context is an address within the computer's address space, while a valid value is (typically) an unsigned value between zero and the maximum unsigned number that the minimum addressable unit (memory cell) may hold.

  9. Program counter - Wikipedia

    en.wikipedia.org/wiki/Program_counter

    Front panel of an IBM 701 computer introduced in 1952. Lights in the middle display the contents of various registers. The instruction counter is at the lower left.. The program counter (PC), [1] commonly called the instruction pointer (IP) in Intel x86 and Itanium microprocessors, and sometimes called the instruction address register (IAR), [2] [1] the instruction counter, [3] or just part of ...