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  2. Hidato - Wikipedia

    en.wikipedia.org/wiki/Hidato

    Numbrix puzzles, which appear in Parade magazine, are similar to Hidato except diagonal moves are not allowed. [9] (vos Savant has only used 7×7 and 9×9 grids). [10]Jadium puzzles (formerly Snakepit puzzles), created by Jeff Marchant, are a more difficult version of Numbrix with fewer given numbers and have appeared on the Parade web site regularly since 2014, along with a daily online ...

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  4. Snakes and ladders - Wikipedia

    en.wikipedia.org/wiki/Snakes_and_ladders

    Snakes and ladders is a board game for two or more players regarded today as a worldwide classic. [1] The game originated in ancient India invented by saint Dnyaneshwar as Moksha Patam, and was brought to the United Kingdom in the 1890s. It is played on a game board with numbered, gridded squares.

  5. Rubik's Snake - Wikipedia

    en.wikipedia.org/wiki/Rubik's_Snake

    The snake was invented by Ernő Rubik, better known as the inventor of the Rubik's Cube. Rubik's Snake was released during 1981 at the height of the Rubik's Cube craze. [2] According to Ernő Rubik: "The snake is not a problem to be solved; it offers infinite possibilities of combination. It is a tool to test out ideas of shape in space.

  6. Logic puzzle - Wikipedia

    en.wikipedia.org/wiki/Logic_puzzle

    The logic puzzle was first produced by Charles Lutwidge Dodgson, who is better known under his pen name Lewis Carroll, the author of Alice's Adventures in Wonderland.In his book The Game of Logic he introduced a game to solve problems such as confirming the conclusion "Some greyhounds are not fat" from the statements "No fat creatures run well" and "Some greyhounds run well". [1]

  7. Mathematical puzzle - Wikipedia

    en.wikipedia.org/wiki/Mathematical_puzzle

    Conway's Game of Life and fractals, as two examples, may also be considered mathematical puzzles even though the solver interacts with them only at the beginning by providing a set of initial conditions. After these conditions are set, the rules of the puzzle determine all subsequent changes and moves.

  8. Snake.io - Wikipedia

    en.wikipedia.org/wiki/Snake.io

    Snake.io is a multiplayer [1] mobile and web-based game originally developed by Amelos Interactive and currently published by Kooapps. It was inspired by the classic Snake game. It was released in 2016 by Kooapps for mobile platforms. The player controls a snake that grows longer and bigger by eating pellets on the arena.

  9. Slither.io - Wikipedia

    en.wikipedia.org/wiki/Slither.io

    An example of Slither.io gameplay, showing one player's snake eating the remains of another snake that has died. This is only a part of the map. The objective of the game is to control a snake, also known as "slithers", around a wide area and eat pellets, defeating and consuming other players to gain mass to grow the largest and longest in the game. [1]

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