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  2. Non-uniform rational B-spline - Wikipedia

    en.wikipedia.org/wiki/Non-uniform_rational_B-spline

    Non-uniform rational basis spline (NURBS) is a mathematical model using basis splines (B-splines) that is commonly used in computer graphics for representing curves and surfaces. It offers great flexibility and precision for handling both analytic (defined by common mathematical formulae ) and modeled shapes .

  3. Smoothness - Wikipedia

    en.wikipedia.org/wiki/Smoothness

    The terms parametric continuity (C k) and geometric continuity (G n) were introduced by Brian Barsky, to show that the smoothness of a curve could be measured by removing restrictions on the speed, with which the parameter traces out the curve. [4] [5] [6]

  4. Composite Bézier curve - Wikipedia

    en.wikipedia.org/wiki/Composite_Bézier_curve

    In geometric modelling and in computer graphics, a composite Bézier curve or Bézier spline is a spline made out of Bézier curves that is at least continuous. In other words, a composite Bézier curve is a series of Bézier curves joined end to end where the last point of one curve coincides with the starting point of the next curve.

  5. Bézier curve - Wikipedia

    en.wikipedia.org/wiki/Bézier_curve

    The mathematical basis for Bézier curves—the Bernstein polynomials—was established in 1912, but the polynomials were not applied to graphics until some 50 years later when mathematician Paul de Casteljau in 1959 developed de Casteljau's algorithm, a numerically stable method for evaluating the curves, and became the first to apply them to computer-aided design at French automaker Citroën ...

  6. PDE surface - Wikipedia

    en.wikipedia.org/wiki/PDE_surface

    PDE surfaces are used in geometric modelling and computer graphics for creating smooth surfaces conforming to a given boundary configuration. PDE surfaces use partial differential equations to generate a surface which usually satisfy a mathematical boundary value problem.

  7. Geometrical continuity - Wikipedia

    en.wikipedia.org/wiki/Geometrical_continuity

    The concept of geometrical continuity was primarily applied to the conic sections (and related shapes) by mathematicians such as Leibniz, Kepler, and Poncelet. The concept was an early attempt at describing, through geometry rather than algebra, the concept of continuity as expressed through a parametric function.

  8. Cubic Hermite spline - Wikipedia

    en.wikipedia.org/wiki/Cubic_Hermite_spline

    Cubic polynomial splines are extensively used in computer graphics and geometric modeling to obtain curves or motion trajectories that pass through specified points of the plane or three-dimensional space. In these applications, each coordinate of the plane or space is separately interpolated by a cubic spline function of a separate parameter t.

  9. You-Dong Liang - Wikipedia

    en.wikipedia.org/wiki/You-Dong_Liang

    In 1984, Liang developed the Liang–Barsky algorithm, which has applications in computer graphics. [2] Liang made further improvements on this algorithm in 1992. [ 3 ] In the late 1980s and early 1990s, Liang proposed a series of theories and methodologies in geometric continuity .