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Dynamic languages provide flexibility. This allows developers to write more adaptable and concise code. For instance, in a dynamic language, a variable can start as an integer. It can later be reassigned to hold a string without explicit type declarations. This feature of dynamic typing enables more fluid and less restrictive coding.
Multiple dispatch or multimethods is a feature of some programming languages in which a function or method can be dynamically dispatched based on the run-time (dynamic) type or, in the more general case, some other attribute of more than one of its arguments. [1]
The purpose of dynamic dispatch is to defer the selection of an appropriate implementation until the run time type of a parameter (or multiple parameters) is known. Dynamic dispatch is different from late binding (also known as dynamic binding). Name binding associates a name with an operation. A polymorphic operation has several ...
Inheritance basically used to achieve dynamic binding or run-time polymorphism in java. Used to access members of a class inherited by the class in which it appears. Allows a subclass to access overridden methods and hidden members of its superclass. The super keyword is also used to forward a call from a constructor to a constructor in the ...
Currently, it is popular to use the term late binding in Java programming as a synonym for dynamic dispatch. Specifically, this refers to Java's single dispatch mechanism used with virtual methods. Finally, Java can use late binding using its reflection APIs and type introspection much in the same way it is done in COM and .NET programming ...
Dynamic compilation is a process used by some programming language implementations to gain performance during program execution. Although the technique originated in Smalltalk , [ 1 ] the best-known language that uses this technique is Java .
From a dynamic programming point of view, Dijkstra's algorithm for the shortest path problem is a successive approximation scheme that solves the dynamic programming functional equation for the shortest path problem by the Reaching method.
In software engineering, dependency injection is a programming technique in which an object or function receives other objects or functions that it requires, as opposed to creating them internally. Dependency injection aims to separate the concerns of constructing objects and using them, leading to loosely coupled programs.