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  2. 2023–2024 video game industry layoffs - Wikipedia

    en.wikipedia.org/wiki/2023–2024_video_game...

    The video game industry layoffs are a part of the broader tech industry layoffs that began in 2023; [17] many such layoffs have been attributed to artificial intelligence, [18] although increased interest rates, reduced demand from consumers and excessive hiring during the COVID-19 pandemic have also been cited as causes. [17]

  3. 1970s in video games - Wikipedia

    en.wikipedia.org/wiki/1970s_in_video_games

    The 1970s saw the development of some of the earliest video games, chiefly in the arcade game industry, but also several for the earliest video game consoles and personal computers. Notable games released in the 1970s included Computer Space, The Oregon Trail, Pong, Maze, Tank, Colossal Cave Adventure, Death Race, Sea Wolf, Breakout, Zork ...

  4. 1974 in video games - Wikipedia

    en.wikipedia.org/wiki/1974_in_video_games

    January 31 – A fire destroys the factory of Allied Leisure in Hialeah, Florida. [1] The company is forced to exit the video game industry temporarily. April 15 – Magnavox and Sanders Associates file suit against Atari Inc, Bally Mfg, Chicago Dynamic Industries, Allied Leisure, and Empire Distributing for infringement of the patents related to the Odyssey by Ralph Baer and Bill Rusch. [2]

  5. Game Industry Layoffs Driven by Past Mistakes, Uncertain ...

    www.aol.com/news/game-industry-layoffs-driven...

    The video game industry is facing a seemingly never-ending string of layoffs and studio closures: Telltale, ArenaNet, Activision, and now EA. According to industry analysts, companies are facing ...

  6. Video game industry layoffs are a collision of trends

    www.aol.com/finance/video-game-industry-layoffs...

    The gaming industry is facing mass layoffs. There’s also the growth of live service games — online games that are continually updated with content and often require in-game purchases to some ...

  7. 1970 in video games - Wikipedia

    en.wikipedia.org/wiki/1970_in_video_games

    At the beginning of the 1970s, video games existed almost entirely as novelties passed around by programmers and technicians with access to computers, primarily at research institutions and large companies. 1970 marked a crucial year in the transition of electronic games from academic to mainstream, with developments in chess artificial intelligence and in the concept of commercialized video ...

  8. History of video games - Wikipedia

    en.wikipedia.org/wiki/History_of_video_games

    The modern video game industry grew out of the concurrent development of the first arcade video game and the first home video game console in the early 1970s in the United States. The arcade video game industry grew out of the pre-existing arcade game industry, which was previously dominated by electro-mechanical games (EM games).

  9. As the gaming industry reels from a tidal wave of layoffs, companies’ rush into automation has developers watching their backs – and could soon trigger a major strike. Io Dodds reports