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  2. My Chinese Coach - Wikipedia

    en.wikipedia.org/wiki/My_Chinese_Coach

    According to Ubisoft, My Chinese Coach will develop a player's Chinese knowledge by lessons which teach the player the correct ways to pronounce words in Mandarin Chinese by comparing themselves to native speakers using the Nintendo DS's, iPhone's, or iPod Touch's microphone, as well as using the touch screen or stylus to allow players to trace and correctly write simplified Chinese characters.

  3. List of educational video games - Wikipedia

    en.wikipedia.org/.../List_of_educational_video_games

    This is a list of notable educational video games. There is some overlap between educational games and interactive CD-ROMs and other programs (based on player agency), and between educational games and related genres like simulations and interactive storybooks (based on how much gameplay is devoted to education). This list aims to list games ...

  4. Chinese Parents - Wikipedia

    en.wikipedia.org/wiki/Chinese_Parents

    The game was a bestseller on Steam and a success for the Chinese indie game market. [6] In the game, players manage the daily life of a Chinese student from infancy to adulthood and develop the student's skills for the university entrance exam. [7] The game includes resource management elements. [7] It includes cultural tropes and sarcasm. [7]

  5. Reader Rabbit - Wikipedia

    en.wikipedia.org/wiki/Reader_Rabbit

    Reader Rabbit is an educational video game franchise created in 1984 by The Learning Company.The series is aimed at children from infancy to the age of nine. In 1998, a spiritual successor series called The ClueFinders was released for older students aged seven to twelve.

  6. What Video Games Have to Teach Us About Learning and Literacy

    en.wikipedia.org/wiki/What_Video_Games_Have_to...

    The new challenges, learning potential, and consistent struggles of these games also make video games motivating and entertaining for the user. Gee takes a personal approach to explaining how the immersive, interactive world of a video game engages the player in ways that formal education may fall short.

  7. AOL Mail

    mail.aol.com/d?reason=invalid_cred

    AOL Mail is free and helps keep you safe. From security to personalization, AOL Mail helps manage your digital life Start for free

  8. Games and learning - Wikipedia

    en.wikipedia.org/wiki/Games_and_learning

    In his book What Video Games Have to Teach Us About Learning and Literacy, James Paul Gee talks about the application and principles of digital learning. Gee has focused on the learning principles in video games and how these learning principles can be applied to the K-12 classroom. Successful video games are good at challenging players.

  9. The 30 Best 'Cool' Gifts for Teens in 2022

    www.aol.com/lifestyle/best-gifts-for-teens...

    Aerobie Sonic Fin Football, Aerodynamic Russel Wilson Foam Football Toy, Outdoor Games for Kids and Adults Aged 8 and Up This aerodynamic football is a bit more advanced than your typical foam toy.