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  2. Divisibility rule - Wikipedia

    en.wikipedia.org/wiki/Divisibility_rule

    Note: The reason why this works is that if we have: a+b=c and b is a multiple of any given number n, then a and c will necessarily produce the same remainder when divided by n. In other words, in 2 + 7 = 9, 7 is divisible by 7. So 2 and 9 must have the same remainder when divided by 7. The remainder is 2.

  3. Least common multiple - Wikipedia

    en.wikipedia.org/wiki/Least_common_multiple

    A multiple of a number is the product of that number and an integer. For example, 10 is a multiple of 5 because 5 × 2 = 10, so 10 is divisible by 5 and 2. Because 10 is the smallest positive integer that is divisible by both 5 and 2, it is the least common multiple of 5 and 2.

  4. Sanity check - Wikipedia

    en.wikipedia.org/wiki/Sanity_check

    Dimensional analysis may be used as a sanity check of physical equations: the two sides of any equation must be commensurable or have the same dimensions. A person who has calculated the power output of a car to be 700 kJ may have omitted a factor, since the unit joules is a measure of energy, not power (energy per unit time).

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  6. Divisibility sequence - Wikipedia

    en.wikipedia.org/wiki/Divisibility_sequence

    In fact, if and are coprime, then this is a strong divisibility sequence. The Fibonacci numbers F n form a strong divisibility sequence. More generally, any Lucas sequence of the first kind U n (P,Q) is a divisibility sequence. Moreover, it is a strong divisibility sequence when gcd(P,Q) = 1.

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  8. Calculation (card game) - Wikipedia

    en.wikipedia.org/wiki/Calculation_(card_game)

    Musical is a related game in which cards are played from the stock to a single pile, but in which the stock contains 44 cards rather than 48, and in which the stock can be dealt three times. One234 is a Calculation style game with completely open information but a low probability of success; it begins with a tableau of 8 columns with 6 cards ...

  9. PSPACE-complete - Wikipedia

    en.wikipedia.org/wiki/PSPACE-complete

    Given a regular expression, determining whether it generates every string over its alphabet is PSPACE-complete. [6]The first known PSPACE-complete problem was the word problem for deterministic context-sensitive grammars.