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  2. Walk cycle - Wikipedia

    en.wikipedia.org/wiki/Walk_cycle

    There exist many techniques to create walk cycles. Traditionally, walk cycles are hand-drawn, but over time with the introduction of new technologies for new mediums, walk cycles can be made in pixel art, 2D computer graphics, 3D computer graphics, stop motion, and cut-out animation, or using techniques like rotoscoping.

  3. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    Blender is a free and open-source 3D computer graphics software tool set that runs on Windows, macOS, BSD, Haiku, IRIX and Linux. It is used for creating animated films, visual effects, art, 3D-printed models, motion graphics, interactive 3D applications, and virtual reality. It is also used in creating video games.

  4. Twelve basic principles of animation - Wikipedia

    en.wikipedia.org/wiki/Twelve_basic_principles_of...

    Disney's twelve basic principles of animation were introduced by the Disney animators Ollie Johnston and Frank Thomas in their 1981 book The Illusion of Life: Disney Animation. [a] [ 1 ] The principles are based on the work of Disney animators from the 1930s onwards , in their quest to produce more realistic animation.

  5. Category:Animation techniques - Wikipedia

    en.wikipedia.org/wiki/Category:Animation_techniques

    Full motion video based games (175 P) G. Graphical sound (13 P) P. Pinscreen animation (7 P) Pixilation films (11 P) ... Pages in category "Animation techniques"

  6. Pencil2D - Wikipedia

    en.wikipedia.org/wiki/Pencil2D

    Pencil2D is a free and open-source 2D animation software for Windows, macOS, and Unix-like operating systems. It is released under the GNU General Public License and uses the Qt framework. It is used for making cartoons using traditional techniques (tracing drawings, onion skinning, etc), managing vector and bitmap drawings.

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  8. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Game content, including graphics, animation, sound, and physics, is authored in the 3D modeling and animation suite Blender [1] Blender Game Engine: C, C++: 2000 Python: Yes 2D, 3D Windows, Linux, macOS, Solaris: Yo Frankie!, Sintel The Game, ColorCube: GPL-2.0-or-later: 2D/3D game engine packaged in a 3D modelar with integrated Bullet physics ...

  9. Comparison of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_3D_computer...

    Application Latest release date and version Developer Platforms Main uses License Bryce: 2010-12-23 7.1.0.109 Daz 3D: Windows (32-bit), macOS (10.7 and above) : Animation, landscape modeling, fractal geometry