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The following is a list of video editing software.. The criterion for inclusion in this list is the ability to perform non-linear video editing.Most modern transcoding software supports transcoding a portion of a video clip, which would count as cropping and trimming.
CapCut, known in China as JianYing (Chinese: 剪映; pinyin: Jiǎnyìng) and formerly internationally as ViaMaker, is a Chinese short-form video and graphic editing app developed by the Chinese company ByteDance.
Kdenlive (/ ˌ k eɪ d ɛ n ˈ l aɪ v /; [6] [7] acronym for KDE Non-Linear Video Editor [8]) is a free and open-source video editing software based on the MLT Framework, KDE and Qt.The project was started by Jason Wood in 2002, and is now maintained by a small team of developers.
Shotcut is a free and open-source, cross-platform video, audio, and image editing program for FreeBSD, [5] Linux, macOS and Windows. [6] Started in 2011 by Dan Dennedy, Shotcut is developed on the MLT Multimedia Framework , [ 7 ] in development since 2004 by the same author.
Adobe Premiere Pro is a timeline-based non-linear video editing software developed by Adobe Inc., distributed as part of the Adobe Creative Cloud suite. Primarily aimed at professional video editing, the program also provides an advanced set of tools for creating special effects and visual effects .
VirtualDub supports both DirectShow and Video for Windows for video capture. Capture features include capture to any AVI variant, audio VU meters, overlay and preview modes, histogram, selectable crop area, video noise reduction, auto stop settings (based on capture time, file size, free space, and/or dropped frames), and designate alternate drive(s) for capture overflow.
Movie Edit Pro (also known as Magix Video Deluxe in Europe) is a video editing software developed by Magix for semi-professional and DIY users for Windows PC. It is the best selling video software in Europe, and is most famous for its ease-of-learn and rendering stability. [ 1 ]
Vegas Pro 1.0b running on Windows NT 4.0. Vegas 1.0 was released after a brief public beta [4] by Sonic Foundry on 23 July 1999 at the NAMM Show in Nashville, Tennessee as an audio-only tool with a particular focus on re-scaling and resampling audio.