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In the Philippines, the game is known as "Pua Tiong Chiu" (Hokkien Chinese: 跋中秋; Pe̍h-ōe-jī: Poa̍h-tiong-chhiu) among the Chinese Filipino community, [2] where the prizes are often usually money and/or appliances for adults and sometimes toys and food for children or sometimes mooncakes known in Hokkien Chinese: 中秋餅; Pe̍h-ōe ...
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Biological simulation video games (2 C, 42 P) Pages in category "Environmental education video games" The following 30 pages are in this category, out of 30 total.
Games for Change was founded by Benjamin Stokes, Suzanne Seggerman, [2] and Barry Joseph in 2004. [3] The organization's first event was held in 2004 hosted by the New York Academy of Sciences and provided an opportunity for nonprofit organizations, foundations, and game developers to explore how digital games could be used to support impact causes.
A Maze (stylized as A MAZE.) is an international series of events celebrating independent and arthouse games, immersive media and digital culture. Founded in 2008 by artistic director Thorsten Wiedemann, A MAZE hosts the International Games and Playful Media Festival, held annually in Berlin since 2012, which feature annual awards and prizes for games and digital works.
A carnival game is a game of chance or skill that can be seen at a traveling carnival, charity fund raiser, amusement arcade and amusement park, or on a state and county fair midway. They are also commonly played on holidays such as Mardi Gras, Saint Patrick's Day, and Oktoberfest. Carnival games are usually operated on a "pay per play" basis.
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The names and rules of the games differ by region. In Gyeonggi-do, Gonu is called "Gonu, Goni, Ggoni". Under Japanese rule, nearly all traditional games in Korea disappeared. Most games (such as Tuho, Ssireum and kite flying) are played with the hands or feet (Jegichagi, Taekgyeon) and do not require equipment or a specific play area.