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  2. 180 Fun Morning Meeting Questions for Kids to Express ... - AOL

    www.aol.com/180-fun-morning-meeting-questions...

    From silly and funny open-ended questions to more thought-provoking inquiries, these 180 morning meeting questions provide ideas on a variety of topics for various age groups.

  3. ABCmouse.com Early Learning Academy - Wikipedia

    en.wikipedia.org/wiki/ABCmouse.com_Early...

    ABCmouse.com is a digital education program for children ages 2–8, created by the edtech company Age of Learning, Inc. [2] [3] The program offers educational games, videos, puzzles, printables, and a library of regular and “read-aloud” children’s books, covering subjects including reading and language arts, math, science, health, social studies, music, and art.

  4. Virtual reality in primary education - Wikipedia

    en.wikipedia.org/wiki/Virtual_Reality_in_Primary...

    Since Virtual reality is a simulated environment, simulator sickness is a concern for the user. Wearing Virtual Reality headset for a long period of time could cause discomfort and poor depth perception for students. [32] This is potentially caused by the short distance between the electronic screen and the eyes of the user. [32]

  5. JumpStart 3D Virtual World - Wikipedia

    en.wikipedia.org/wiki/JumpStart_3D_Virtual_World

    The exception to this is Frankie and Botley, whose appearances are consistent. Casey the cat, on the other hand, doesn't appear in JumpStart 3D Virtual World. Frankie: The mascot and main character of all the JumpStart 3D Virtual World games, Frankie is an anthropomorphic dog who first appeared in JumpStart 1st Grade. In this game, he is light ...

  6. Make virtual meetings more interactive with a subscription to ...

    www.aol.com/virtual-meetings-more-interactive...

    TL;DR: As of Jan. 18, you can get a lifetime subscription to GoBrunch Video Chat for just $79 rather than $599. That's an 86% discount. Virtual meeting fatigue is real. When online meetings were ...

  7. Digital media in education - Wikipedia

    en.wikipedia.org/wiki/Digital_Media_in_Education

    As technology evolved, traditional projectors were gradually replaced by interactive whiteboards, which enabled teachers to integrate digital tools more effectively in their classrooms. [7] By 2009, 97% of U.S. classrooms had at least one computer, and 93% had Internet access. [3]

  8. The AOL.com video experience serves up the best video content from AOL and around the web, curating informative and entertaining snackable videos.

  9. Virtual event - Wikipedia

    en.wikipedia.org/wiki/Virtual_event

    They are highly interactive, often aiming to create as similar an experience as possible to their physical counterparts. Popular uses of virtual events include virtual tradeshows, [1] virtual job fairs, [2] virtual conferences, [3] virtual sales meetings, [4] virtual college open days, [5] and virtual company-wide gatherings. [6]