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World Championship Wrestling (WCW) was an American professional wrestling promotion founded by Ted Turner in 1988, after Turner Broadcasting System, through a subsidiary named Universal Wrestling Corporation, purchased the assets of National Wrestling Alliance (NWA) territory Jim Crockett Promotions (JCP) (which had aired its programming on TBS).
WCW Wrestling was the working title for at least two other WCW games. One was a canceled game for the game.com handheld system. The other was a sequel to Electronic Arts' WCW Mayhem, intended for release on the PlayStation 2 platform (the game was later renamed WCW Mayhem 2, and eventually canceled when WCW was sold to the WWF).
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Video games featuring professional wrestling promotion All Japan Pro Wrestling: All Japan Pro Wrestling [1993] (SNES) All Japan Pro Wrestling Dash: World's Strongest Tag Team [1993] (SNES) All Japan Pro Wrestling Jet [1994] (Game Boy) Zen-Nihon Pro Wrestling: Fight da Pon! [1994] (SNES) All Japan Pro Wrestling 2: 3-4 Budokan [1995] (SNES)
Sting would be in the rafters of WCW arenas, and sometimes rappel down into the ring to help WCW wrestlers fight the nWo. This latter feud served to build up Starrcade in December, headlined by Sting facing Hogan for the WCW World Heavyweight Championship. Culminating a 15-month storyline, the event drew WCW's largest buyrate. [56]
2011 Inside Gaming Awards presented by Machinima. In December 1999, id Software released Quake III Arena.According to Paul Marino, executive director of the Academy of Machinima Arts & Sciences, filmmakers who had been using prior versions of the Quake series to record animated videos, then called "Quake movies", were initially excited, but the enthusiasm dampened when id announced that, in an ...
The pre-match mini-games are randomly chosen before every singles match and include a test of strength, a stare down, and a shoving match. Several mid-match mini-games include the chop battle, and a spanking mini-game for female wrestlers in bra and panties matches. The meter mechanic from the chop battles are retained, but the player must ...
The wrestling company ended its long relationship with Acclaim Entertainment after witnessing the video game success of its competitor, World Championship Wrestling (WCW), on behalf of THQ. [5] WrestleMania 2000 shares its game engine with the Japan-only release Virtual Pro Wrestling 2: Ōdō Keishō. The game would be succeeded by WWF No Mercy ...