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Announced at E3 2015, the title is the first TrackMania game released on consoles since 2009's TrackMania: Build to Race on the Wii. The game features support for virtual reality. [1] The game was originally set to be released on 3 November 2015, but was delayed to 22 March 2016 to give additional time to the development team to further polish ...
The game features a new environment, Canyon, as well as two modes, Race and Platform. Platform mode is featured in the free extension pack, TrackMania 2: Platform. Besides the new environment, the game also includes a split-screen mode, and a scripting language called "ManiaScript" which lets players add their own new features to the game.
It was released on July 1, 2020, for Windows. [1] A remake of TrackMania Nations, it was given the soft reboot title of Trackmania. The base game is free-to-play, with additional content available with a paid subscription model, including an in-game track editor, online events and car customization. [2]
A free expansion pack called eXtreme was released later while the game was also repackaged as TrackMania Sunrise eXtreme, which added multiple elements to enhance the speed and number of stunts in the game. The new "stunt mode" lets players obtain points by performing stunts, such as spinning the car around in mid air and doing flips.
Free-to-play games are particularly prevalent in countries such as South Korea and the People's Republic of China. [7] [16] Microtransaction-based free-to-play mobile games and browser games such as Puzzle & Dragons, Kantai Collection and The Idolmaster Cinderella Girls also have large player populations in Japan. [17]
TrackMania 2 features gameplay similar to that of previous games in the series. The player can race on various tracks, with the ability to do stunts in various modes, including a championship and a cooperative mode. [2] The track editor from previous games also returned. A new "ManiaScript" is being created to help players add new features in ...
TrackMania includes some pre-constructed tracks that players can race on to unlock "coppers", the in-game currency. These can be used to buy different building blocks, usually called "blocks", for their track, including regular roads, checkpoints, long bends, loop-the-loops, and jumps, which all snap to a grid automatically.
TrackMania Turbo is a racing video game developed by Firebrand Games. [1] The successor to TrackMania DS, it was released on September 24, 2010 in Europe by Focus Home Interactive, and on April 19, 2011 in the US by City Interactive. [1] It was released at the same time as TrackMania: Build to Race (known as TrackMania in Europe) for the Wii ...