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Machine translation, like DeepL or Google Translate, ... In mathematics, an equation is a mathematical formula that expresses the equality of two expressions, ...
Through a change of coordinates (a rotation of axes and a translation of axes), equation can be put into a standard form, which is usually easier to work with. It is always possible to rotate the coordinates at a specific angle so as to eliminate the x′y′ term. Substituting equations and into equation , we obtain
Given the equation + + =, by using a translation of axes, determine whether the locus of the equation is a parabola, ellipse, or hyperbola. Determine foci (or focus), vertices (or vertex), and eccentricity. Solution: To complete the square in x and y, write the equation in the form
In Euclidean geometry, a translation is a geometric transformation that moves every point of a figure, shape or space by the same distance in a given direction. A translation can also be interpreted as the addition of a constant vector to every point, or as shifting the origin of the coordinate system. In a Euclidean space, any translation is ...
An example of using Newton–Raphson method to solve numerically the equation f(x) = 0. In mathematics, to solve an equation is to find its solutions, which are the values (numbers, functions, sets, etc.) that fulfill the condition stated by the equation, consisting generally of two expressions related by an equals sign.
The Galilean symmetries can be uniquely written as the composition of a rotation, a translation and a uniform motion of spacetime. [6] Let x represent a point in three-dimensional space, and t a point in one-dimensional time. A general point in spacetime is given by an ordered pair (x, t). A uniform motion, with velocity v, is given by
The equation (up to translation and rotation) of a limaçon in polar coordinates has the form r = b + a cos θ . {\displaystyle r=b+a\cos \theta .} This can be converted to Cartesian coordinates by multiplying by r (thus introducing a point at the origin which in some cases is spurious), and substituting r 2 = x 2 + y 2 {\displaystyle r^{2 ...
A mathematical markup language is a computer notation for representing mathematical formulae, based on mathematical notation.Specialized markup languages are necessary because computers normally deal with linear text and more limited character sets (although increasing support for Unicode is obsoleting very simple uses).