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  2. RivaTuner - Wikipedia

    en.wikipedia.org/wiki/RivaTuner

    RivaTuner is a freeware overclocking and hardware monitoring program that was first developed by Alexey Nicolaychuk in 1997 [1] for the Nvidia video cards.It was a pioneering application that influenced (and in some cases was integrated into) the design of subsequent freeware graphics card overclocking and monitoring utilities.

  3. Nvidia System Tools - Wikipedia

    en.wikipedia.org/wiki/Nvidia_System_Tools

    www.nvidia.com /en-us /drivers /nvidia-system-tools-6 _08-driver / NVIDIA System Tools (previously called nTune ) is a discontinued collection of utilities for accessing, monitoring, and adjusting system components, including temperature and voltages with a graphical user interface within Windows, rather than through the BIOS .

  4. Nvidia GameWorks - Wikipedia

    en.wikipedia.org/wiki/Nvidia_GameWorks

    Nvidia GameWorks is a middleware software suite developed by Nvidia. [1] The Visual FX, PhysX, and Optix SDKs provide a wide range of enhancements pre-optimized for Nvidia GPUs . [ 2 ] GameWorks is partially open-source . [ 3 ]

  5. Overclocking - Wikipedia

    en.wikipedia.org/wiki/Overclocking

    The purpose of overclocking is to increase the operating speed of a given component. [3] Normally, on modern systems, the target of overclocking is increasing the performance of a major chip or subsystem, such as the main processor or graphics controller, but other components, such as system memory or system buses (generally on the motherboard), are commonly involved.

  6. nForce4 - Wikipedia

    en.wikipedia.org/wiki/NForce4

    Nvidia RAID Morphing, which allows conversion from one RAID type to another on the fly. Nvidia nTune, a tool for easy overclocking and timing configurations. Full 1000 MHz speed on HyperTransport (8 GB/s transfer rate). Eight-channel AC'97 audio. Onboard Gigabit Ethernet. Nvidia ActiveArmor, an onboard firewall solution. (Not available on ...

  7. PhysX - Wikipedia

    en.wikipedia.org/wiki/PhysX

    PhysX is an open-source [1] realtime physics engine middleware SDK developed by Nvidia as part of the Nvidia GameWorks software suite. Initially, video games supporting PhysX were meant to be accelerated by PhysX PPU (expansion cards designed by Ageia).

  8. Nvidia Unveils Fugatto: AI Tool That Transforms Sound ...

    www.aol.com/finance/nvidia-unveils-fugatto-ai...

    Nvidia Corp (NASDAQ:NVDA) showcased a groundbreaking generative AI model named Fugatto. This model is designed as a versatile tool for creating and modifying sounds using text and audio prompts.

  9. Serial presence detect - Wikipedia

    en.wikipedia.org/wiki/Serial_presence_detect

    The parameters are particularly designed to fit the memory controller on the nForce 5, nForce 6 and nForce 7 chipsets. Nvidia encourages support for EPP in the BIOS for its high-end motherboard chipsets. This is intended to provide "one-click overclocking" to get better performance with minimal effort.