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Software engineering is a field within computer science and a branch of engineering focused on designing, developing, testing, and maintaining of software applications.It involves applying engineering principles and computer programming expertise to develop software systems that meet user needs.
A similar effort to define a body of knowledge for software engineering is the "Computing Curriculum Software Engineering (CCSE)," officially named Software Engineering 2004 (SE2004). The curriculum largely overlaps with SWEBOK 2004 since the latter has been used as one of its sources, although it is more directed towards academia.
Software requirements [1] for a system are the description of what the system should do, the service or services that it provides and the constraints on its operation. The IEEE Standard Glossary of Software Engineering Terminology defines a requirement as: [2] A condition or capability needed by a user to solve a problem or achieve an objective
In software engineering, a software design pattern or design pattern is a general, reusable solution to a commonly occurring problem in many contexts in software design. [1] A design pattern is not a rigid structure that can be transplanted directly into source code. Rather, it is a description or a template for solving a particular type of ...
Its development was sponsored by the Association for Computing Machinery and the IEEE Computer Society. Important components of SE2004 include the Software Engineering Education Knowledge, a list of topics that all graduates should know, as well as a set of guidelines for implementing curricula and a set of proposed courses. [citation needed]
The inclusion of human factors in a software engineering degree has been heavily debated, arguing that products of software engineers often are too difficult to use by consumers. [2] Sample B.S. in Software Engineering Degree Information from the University of Virginia - Wise Core SWE Requirements: [3] Introduction to Software Engineering
Software design is the process of conceptualizing how a software system will work before it is implemented or modified. [1] Software design also refers to the direct result of the design process – the concepts of how the software will work which consists of both design documentation and undocumented concepts.
SEMAT (Software Engineering Method and Theory) is an initiative to reshape software engineering such that software engineering qualifies as a rigorous discipline. The initiative was launched in December 2009 by Ivar Jacobson , Bertrand Meyer , and Richard Soley [ 1 ] with a call for action statement [ 2 ] and a vision statement. [ 3 ]