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Masayoshi Soken (祖堅 正慶, Soken Masayoshi, born January 10, 1975) is a Japanese video game composer and sound editor who has worked for Square Enix since 1998. Soken is best known for being the lead composer and sound director of Final Fantasy XIV and its expansions and lead composer of Final Fantasy XVI.
His interest in music started at the age of six, when he began to play piano and guitar under the instruction of his uncle. [6] In the fourth grade he began studies on the trumpet and piano and that continued throughout his high school years in which he was a member of a variety of bands and orchestras. [ 7 ]
David Wise is a British video game music composer and musician. He was a composer at Rare from 1985 to 2009, and he was the company's sole musician up until 1994. He has gained a dedicated following for his work on various games, particularly Nintendo's Donkey Kong Country series. Wise is known for his atmospheric style of music, mixing natural ...
Among his classmates, Kodaka was known to spend much of his spare time in arcades, and this ultimately attracted Sunsoft to hire him as a video game composer. [ 1 ] He is best known for writing the soundtracks for Journey to Silius , Batman ( NES , Genesis and Game Boy versions), Blaster Master , Gremlins 2: The New Batch , the Albert Odyssey ...
The following is a list of computer and video game musicians, those who have worked in the video game industry to produce video game soundtracks or otherwise contribute musically. A broader list of major figures in the video game industry is also available. For a full article, see video game music. The list is sorted in alphabetical order by ...
Steven Melin is an American music composer for audio drama podcasts, films, television, trailers, and video games. Melin's work has been featured in The Bachelorette, Dark Dice, and IGN Summer of Gaming 2024. [1]
Manthei began his game writing career working on titles such as Panzer General II, Vampire: The Masquerade - Redemption, Sacrifice, Wizardry 8, Twisted Metal: Black. His other work on video game titles includes Kung Fu Panda , Marvel Universe Online , Upshift Strikeracer , Xiaolin Showdown , Ultimate Spider-Man , City of Villains , The Sims 2 ...
Gareth Coker continued his collaboration with Moon Studios in the sequel to Ori and the Blind Forest, Ori and the Will of the Wisps.Like with the first game, Coker “worked closely with the entire team over the course of the games’ development, studying the story beats, looking at art assets, and watching how people play the game to make sure everything fit perfectly”. [13]
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