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West is the site coordinator for levels 1 and 2, and oversees elementary school students in the program. Loutin is the site coordinator for levels 3 and 4, and oversees middle school and high ...
This is an accepted version of this page This is the latest accepted revision, reviewed on 7 January 2025. 1998 novel by Louis Sachar Holes Author Louis Sachar Language English Genre Adventure, mystery, fantasy Publisher Farrar, Straus and Giroux (US) Bloomsbury Publishing (UK) Ediciones SM (Spain) Publication date August 20, 1998 ISBN 978-0-786-22186-8 Dewey Decimal [Fic] 21 LC Class PZ7 ...
Collections of student products, collected and assembled in a meaningful fashion, provide the opportunity for reflection, discussion, response to the book, and displaying a student's best work. Portfolios can take on many forms, ranging from writing, art, video/audiotapes, learning logs, student journals, personal responses etc. (Daniels, 1994).
Character.org is a non-profit organization formerly known as the Character Education Partnership, which was founded in the year 1993 in order to encourage people of all ages to practice good ethical values. Today, Character.org creates and shares resources that support people around the globe, including their 11 Principles Framework for Schools ...
May 3—ASHLAND — Nearly two dozen homeschooled children of Greenup County partnered to publish their first book at a young age. Twenty students between ages 5 and 10 of Greenup County ...
Character education is an umbrella term loosely used to describe the teaching of children and adults in a manner that will help them develop variously as moral, civic, good, mannered, behaved, non-bullying, healthy, critical, successful, traditional, compliant or socially acceptable beings.
Fun With Dick and Jane. Dick and Jane are the two protagonists created by Zerna Sharp for a series of basal readers written by William S. Gray to teach children to read. The characters first appeared in the Elson-Gray Readers in 1930 and continued in a subsequent series of books through the final version in 1965.
Character creation, especially for games; Experience point (character advancement), increase in scores and other changes of a game character; for example, in role-playing video games; Moral character, a term used in many educational systems to indicate a strategy for the maturation of individual students