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  2. Event loop - Wikipedia

    en.wikipedia.org/wiki/Event_loop

    In computer science, the event loop (also known as message dispatcher, message loop, message pump, or run loop) is a programming construct or design pattern that waits for and dispatches events or messages in a program. The event loop works by making a request to some internal or external "event provider" (that generally blocks the request ...

  3. Loop unrolling - Wikipedia

    en.wikipedia.org/wiki/Loop_unrolling

    Loop unrolling, also known as loop unwinding, is a loop transformation technique that attempts to optimize a program's execution speed at the expense of its binary size, which is an approach known as space–time tradeoff. The transformation can be undertaken manually by the programmer or by an optimizing compiler.

  4. Infinite loop - Wikipedia

    en.wikipedia.org/wiki/Infinite_loop

    An infinite loop is a sequence of instructions in a computer program which loops endlessly, either due to the loop having no terminating condition, [4] having one that can never be met, or one that causes the loop to start over.

  5. Busy waiting - Wikipedia

    en.wikipedia.org/wiki/Busy_waiting

    If the loop is checking something simple then it will spend most of its time asleep and will waste very little CPU time. In programs that never end (such as operating systems), infinite busy waiting can be implemented by using unconditional jumps as shown by this NASM syntax: jmp $. The CPU will unconditionally jump to its own position forever ...

  6. Control flow - Wikipedia

    en.wikipedia.org/wiki/Control_flow

    Executing a set of statements zero or more times, until some condition is met (i.e., loop - the same as conditional branch) Executing a set of distant statements, after which the flow of control usually returns (subroutines, coroutines, and continuations) Stopping the program, preventing any further execution (unconditional halt)

  7. Read–eval–print loop - Wikipedia

    en.wikipedia.org/wiki/Read–eval–print_loop

    The development environment then returns to the read state, creating a loop, which terminates when the program is closed. REPLs facilitate exploratory programming and debugging because the programmer can inspect the printed result before deciding what expression to provide for the next read. The read–eval–print loop involves the programmer ...

  8. Do while loop - Wikipedia

    en.wikipedia.org/wiki/Do_while_loop

    Then the condition is evaluated. If the condition is true the code within the block is executed again. This repeats until the condition becomes false. Do while loops check the condition after the block of code is executed. This control structure can be known as a post-test loop. This means the do-while loop is an exit-condition loop.

  9. PyPy - Wikipedia

    en.wikipedia.org/wiki/PyPy

    PyPy (/ ˈ p aɪ p aɪ /) is an implementation of the Python programming language. [2] PyPy often runs faster than the standard implementation CPython because PyPy uses a just-in-time compiler. [3] Most Python code runs well on PyPy except for code that depends on CPython extensions, which either does not work or incurs some overhead when run ...