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An output device is any piece of computer hardware that converts information or data into a human-perceptible form or, historically, into a physical machine-readable form for use with other non-computerized equipment. It can be text, graphics, tactile, audio, or video. Examples include monitors, printers and sound cards.
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In computer graphics, the render output unit (ROP) or raster operations pipeline is a hardware component in modern graphics processing units (GPUs) and one of the final steps in the rendering process of modern graphics cards.
A display device is an output device for presentation of information in visual [1] or tactile form (the latter used for example in tactile electronic displays for blind people). [2] When the input information that is supplied has an electrical signal the display is called an electronic display .
Any data input device that reads data from a card-shaped storage medium such as a memory card. [1] [2] [3] channel I/O A generic term that refers to a high-performance input/output (I/O) architecture that is implemented in various forms on a number of computer architectures, especially on mainframe computers. chipset. Also chip set.
A modern consumer graphics card: A Radeon RX 6900 XT from AMD. A graphics card (also called a video card, display card, graphics accelerator, graphics adapter, VGA card/VGA, video adapter, display adapter, or colloquially GPU) is a computer expansion card that generates a feed of graphics output to a display device such as a monitor.
The price of graphics hardware varies with its power and speed. Most high-end gaming hardware are dedicated graphics cards that cost from $200 up to the price of a new computer. In the graphics cards department, using integrated chips is much cheaper than buying a dedicated card, however the performance conforms to the price.
This representation is also more flexible since it can be rendered at different resolutions to suit different output devices. For these reasons, documents and illustrations are often stored or transmitted as 2D graphic files. 2D computer graphics started in the 1950s, based on vector graphics devices.