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READ 180 was founded in 1985 by Ted Hasselbring and members of the Cognition and Technology Group at Vanderbilt University.With a grant from the United States Department of Education’s Office of Special Education, Dr. Hasselbring developed software that used student performance data to individualize and differentiate the path of computerized reading instruction. [3]
In keeping with a guided reading model of instruction, lessons were provided for small groups at the struggling reader, on-grade level, and advanced reader levels. Writing and independent reading are part of the CORI program, as is a culminating activity for a unit of study. [10] [11]
It is no longer supported by the Primary National Strategy [3] from England's Department for Education. In the United States, Guided Reading is a key component to the Reading Workshop model of literacy instruction. Guided Reading sessions involve a teacher and a small group of two to four children although groups of five or six are not uncommon.
The game is the first in the series and depicts the first meeting of the ClueFinders and LapTrap [broken anchor], who goes on to appear in all the other ClueFinders games. The game ends with LapTrap being given to the ClueFinders and, in this respect, The Mystery of Mathra can be seen as an origin story for the rest of the series.
JumpStart Adventures 3rd Grade: Mystery Mountain is a personal computer game in Knowledge Adventure's JumpStart series of educational software. As the title suggests, the game is intended to teach a third grade curriculum. This is the only version of this game created and, unusually for Knowledge Adventure, was still being sold over fifteen ...
The series contains two games: Big Thinkers! Kindergarten and Big Thinkers! 1st Grade. Both titles feature the same goal of collecting stars. The title was conceived and developed by Jonathan Maier. There were plans to release a third game in the series, Big Thinkers! 2nd Grade, which would have been released in 1998. [1]
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