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  2. Icon (programming language) - Wikipedia

    en.wikipedia.org/wiki/Icon_(programming_language)

    Icon is a very high-level programming language based on the concept of "goal-directed execution" in which code returns a "success" along with valid values, or a "failure", indicating that there is no valid data to return. The success and failure of a given block of code is used to direct further processing, whereas conventional languages would ...

  3. Icon (computing) - Wikipedia

    en.wikipedia.org/wiki/Icon_(computing)

    Icon (computing) Desktop icons for file/data transfer, clock/awaiting, and running a program. In computing, an icon is a pictogram or ideogram displayed on a computer screen in order to help the user navigate a computer system. The icon itself is a quickly comprehensible symbol of a software tool, function, or a data file, accessible on the ...

  4. List of graphical user interface elements - Wikipedia

    en.wikipedia.org/wiki/List_of_graphical_user...

    An icon is a small picture that represents objects such as a file, program, web page, or command. They are a quick way to execute commands, open documents, and run programs. Icons are also very useful when searching for an object in a browser list, because in many operating systems all documents using the same extension will have the same icon.

  5. Graphical user interface - Wikipedia

    en.wikipedia.org/wiki/Graphical_user_interface

    A graphical user interface, or GUI (/ ˈɡuːi / [ 1 ][ 2 ]GOO-ee), is a form of user interface that allows users to interact with electronic devices through graphical icons and visual indicators such as secondary notation. In many applications, GUIs are used instead of text-based UIs, which are based on typed command labels or text navigation.

  6. Homoiconicity - Wikipedia

    en.wikipedia.org/wiki/Homoiconicity

    Homoiconicity. In computer programming, homoiconicity (from the Greek words homo- meaning "the same" and icon meaning "representation") is a property of some programming languages. A language is homoiconic if a program written in it can be manipulated as data using the language. [1] The program's internal representation can thus be inferred ...

  7. WIMP (computing) - Wikipedia

    en.wikipedia.org/wiki/WIMP_(computing)

    An icon acts as a shortcut to an action the computer performs (e.g., execute a program or task). Text labels can be used alongside icons to help identification for small icon sets. A menu is a text or icon-based selection system that selects and executes programs or tasks. Menus may change depending on context in which they are accessed.

  8. Avatar (computing) - Wikipedia

    en.wikipedia.org/wiki/Avatar_(computing)

    Avatar (computing) In computing, an avatar is a graphical representation of a user, the user's character, or persona. Avatars can be two-dimensional icons in Internet forums and other online communities, where they are also known as profile pictures, userpics, or formerly picons (personal icons, or possibly "picture icons"). Alternatively, an ...

  9. Ribbon (computing) - Wikipedia

    en.wikipedia.org/wiki/Ribbon_(computing)

    Ribbon (computing) In computer interface design, a ribbon is a graphical control element in the form of a set of toolbars placed on several tabs. The typical structure of a ribbon includes large, tabbed toolbars, filled with graphical buttons and other graphical control elements, grouped by functionality.