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  2. Wolfe conditions - Wikipedia

    en.wikipedia.org/wiki/Wolfe_conditions

    The principal reason for imposing the Wolfe conditions in an optimization algorithm where + = + is to ensure convergence of the gradient to zero. In particular, if the cosine of the angle between and the gradient, ⁡ = ‖ ‖ ‖ ‖ is bounded away from zero and the i) and ii) conditions hold, then ().

  3. Interior-point method - Wikipedia

    en.wikipedia.org/wiki/Interior-point_method

    An interior point method was discovered by Soviet mathematician I. I. Dikin in 1967. [1] The method was reinvented in the U.S. in the mid-1980s. In 1984, Narendra Karmarkar developed a method for linear programming called Karmarkar's algorithm, [2] which runs in provably polynomial time (() operations on L-bit numbers, where n is the number of variables and constants), and is also very ...

  4. Secant method - Wikipedia

    en.wikipedia.org/wiki/Secant_method

    This convergence order only holds under some technical conditions, namely that is twice continuously differentiable and the root in question is a simple root (i.e., it has multiplicity 1). If the initial values are not close enough to the root, then there is no guarantee that the secant method converges at all.

  5. Source lines of code - Wikipedia

    en.wikipedia.org/wiki/Source_lines_of_code

    Many useful comparisons involve only the order of magnitude of lines of code in a project. Using lines of code to compare a 10,000-line project to a 100,000-line project is far more useful than when comparing a 20,000-line project with a 21,000-line project. While it is debatable exactly how to measure lines of code, discrepancies of an order ...

  6. Proximal gradient method - Wikipedia

    en.wikipedia.org/wiki/Proximal_gradient_method

    Proximal gradient methods are a generalized form of projection used to solve non-differentiable convex optimization problems.. A comparison between the iterates of the projected gradient method (in red) and the Frank-Wolfe method (in green).

  7. Buffon's needle problem - Wikipedia

    en.wikipedia.org/wiki/Buffon's_needle_problem

    The farthest this end of the needle can move away from this line horizontally in its region is t. The probability that the farthest end of the needle is located no more than a distance l cos θ away from the line (and thus that the needle crosses the line) out of the total distance t it can move in its region for 0 ≤ θ ≤ ⁠ π / 2 ⁠ is ...

  8. Line search - Wikipedia

    en.wikipedia.org/wiki/Line_search

    In optimization, line search is a basic iterative approach to find a local minimum of an objective function:. It first finds a descent direction along which the objective function f {\displaystyle f} will be reduced, and then computes a step size that determines how far x {\displaystyle \mathbf {x} } should move along that direction.

  9. Autostereogram - Wikipedia

    en.wikipedia.org/wiki/Autostereogram

    The two non-repeating lines can be used to verify correct wall-eyed viewing. When the autostereogram is correctly interpreted by the brain using wall-eyed viewing, and one stares at the dolphin in the middle of the visual field, the brain should see two sets of flickering lines, as a result of binocular rivalry. [11]