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  2. Screw theory - Wikipedia

    en.wikipedia.org/wiki/Screw_theory

    All points in the body have the same component of the velocity along the axis, however the greater the distance from the axis the greater the velocity in the plane perpendicular to this axis. Thus, the helicoidal field formed by the velocity vectors in a moving rigid body flattens out the further the points are radially from the twist axis.

  3. Linear motion - Wikipedia

    en.wikipedia.org/wiki/Linear_motion

    One may compare linear motion to general motion. In general motion, a particle's position and velocity are described by vectors, which have a magnitude and direction. In linear motion, the directions of all the vectors describing the system are equal and constant which means the objects move along the same axis and do not change direction.

  4. Line representations in robotics - Wikipedia

    en.wikipedia.org/wiki/Line_representations_in...

    A line (,) is completely defined by the ordered set of two vectors: a point vector p {\displaystyle p} , indicating the position of an arbitrary point on L {\displaystyle L} one free direction vector d {\displaystyle d} , giving the line a direction as well as a sense.

  5. Common normal (robotics) - Wikipedia

    en.wikipedia.org/wiki/Common_normal_(robotics)

    A model of a robotic arm with joints. In robotics the common normal of two non-intersecting joint axes is a line perpendicular to both axes. [1]The common normal can be used to characterize robot arm links, by using the "common normal distance" and the angle between the link axes in a plane perpendicular to the common normal. [2]

  6. Kinematics - Wikipedia

    en.wikipedia.org/wiki/Kinematics

    Kinematics is a subfield of physics and mathematics, developed in classical mechanics, that describes the motion of points, bodies (objects), and systems of bodies (groups of objects) without considering the forces that cause them to move. [1] [2] [3] Kinematics, as a field of study, is often referred to as the "geometry of motion" and is ...

  7. Orthogonality (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Orthogonality_(mathematics)

    In Euclidean space, two vectors are orthogonal if and only if their dot product is zero, i.e. they make an angle of 90° (radians), or one of the vectors is zero. [4] Hence orthogonality of vectors is an extension of the concept of perpendicular vectors to spaces of any dimension.

  8. Circulation (physics) - Wikipedia

    en.wikipedia.org/wiki/Circulation_(physics)

    Here, θ is the angle between the vectors V and dl. The circulation Γ of a vector field V around a closed curve C is the line integral: [3] [4] =. In a conservative vector field this integral evaluates to zero for every closed curve. That means that a line integral between any two points in the field is independent of the path taken.

  9. Vector projection - Wikipedia

    en.wikipedia.org/wiki/Vector_projection

    The rejection of a vector from a plane is its orthogonal projection on a straight line which is orthogonal to that plane. Both are vectors. The first is parallel to the plane, the second is orthogonal. For a given vector and plane, the sum of projection and rejection is equal to the original vector.