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FRQ—Forgotten Realms Quest are stand-alone modules for 2nd Ed. AD&D set in Forgotten Realms. Haunted Halls of Eveningstar: Ed Greenwood: 1992 ― 32: FRQ1: 1–5: 1-5607-6325-6: Hordes of Dragonspear: William W. Connors: 1992: Battlesystem options. 32: FRQ2: 10–12: 1-56076-333-7: Doom of Daggerdale: Wolfgang Baur: 1993: First module for use ...
The Forgotten Realms Campaign Guide was written by Philip Athans, Bruce R. Cordell, Ed Greenwood, and Chris Sims, and published in 2008.The book features art by Drew Baker, Leon Cortez, Eric Deschamps, Steve Ellis, Randy Gallegos, Adam Gillespie, Michael Komarck, Robert Lazzaretti, Ron Lemen, Lee Moyer, William O'Connor, Mike Schley, Keven Smith, Emi Tanji, Mark Tedin, Francis Tsai, Matt ...
Ed Greenwood Presents Elminster's Forgotten Realms Elminster's Ecologies Appendix I: The Battle of Bones / Hill of Lost Souls Elminster's Ecologies Appendix II: The High Moor / The Serpent Hills
This is a list of official Dungeons & Dragons adventures published by Wizards of the Coast as separate publications. It does not include adventures published as part of supplements, officially licensed Dungeons & Dragons adventures published by other companies, official d20 System adventures and other Open Game License adventures that may be compatible with Dungeons & Dragons.
Forgotten Realms element redirects to lists (1 C, 7 P) I. Forgotten Realms images (2 C, 2 F) L. Forgotten Realms location redirects (111 P) V. Forgotten Realms video ...
Rick Swan reviewed the Player's Guide to the Forgotten Realms Campaign for Dragon magazine #210 (October 1994). [1] Having also reviewed the Player's Guide to the Dragonlance Campaign in the same column, he declares: "For the hapless souls intimidated by the sprawl of Dragonlance (and the equally imposing Forgotten Realms setting) TSR comes to the rescue with these two Player's Guides.
Forgotten Realms is a campaign setting for the Dungeons & Dragons (D&D) fantasy role-playing game.Commonly referred to by players and game designers as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. [1]
The Forgotten Realms Player's Guide presents the changed Forgotten Realms setting from the point of view of the adventurers exploring it. This guide includes everything a player needs to create a character for a D&D campaign in the 4th edition Forgotten Realms setting, including new feats, new character powers, and new paragon paths and epic destinies.