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Lua (/ ˈ l uː ə / LOO-ə; from Portuguese: lua meaning moon) is a lightweight, high-level, multi-paradigm programming language designed mainly for embedded use in applications. [3] Lua is cross-platform software, since the interpreter of compiled bytecode is written in ANSI C, [4] and Lua has a relatively simple C application programming ...
ArduPilot an open source unmanned vehicle firmware that uses Lua for user scripts; Artweaver graphics editor uses Lua for scripting filters. Autodesk Stingray, a game engine which uses Lua for developing video games. Awesome, a window manager, is written partly in Lua, also using it as its configuration file format
Plua is a port of the programming language Lua 5.0.3, along with a small IDE, for the Palm Computing platform. Lua is a programming language designed at TeCGraf, the Computer Graphics Technology Group of PUC-Rio, Brazil. Plua includes some extensions to Lua to better support the Palm platform.
Scribunto Lua reference manual; Programming in Lua; Introduction to Lua patterns; About regex. Lua "patterns" are based on Regex (Patterns are a reduced set of regex). Help:Lua metamodules: Lua in Wikipedia has several meta-modules available that can make core functions easily available.
Löve (stylized in all caps) is a free, open-source, cross-platform framework released under the zlib license for developing video games.The framework is written in C++ and uses Lua as its scripting language and is still maintained by its original developers.
LuaTeX is a TeX-based computer typesetting system which started as a version of pdfTeX with a Lua scripting engine embedded. After some experiments it was adopted by the TeX Live distribution as a successor to pdfTeX (itself an extension of ε-TeX, which generates PDFs).
A library written in one programming language may be used in another language if bindings are written; Cairo has a range of bindings for various languages including C++, C# and other CLI languages, Delphi, Eiffel, Fortran, Factor, Harbour, Haskell, Julia, Lua, Perl, PHP, Python, Ruby, Rust, Scheme, Smalltalk and several others like Gambas (Visual Basic like).
This program creates a Lua state, passes the Lua state to IUPLua for initialization, and then opens and executes a Lua script against the Lua state. Or, the entire IUP state can be dynamically loaded via use of a Lua require or package.loadlib of IUPLua. The script(s) can later be compiled with the Lua compiler if needed.