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  2. Iterative deepening A* - Wikipedia

    en.wikipedia.org/wiki/Iterative_deepening_A*

    Iterative deepening A* (IDA*) is a graph traversal and path search algorithm that can find the shortest path between a designated start node and any member of a set of goal nodes in a weighted graph. It is a variant of iterative deepening depth-first search that borrows the idea to use a heuristic function to conservatively estimate the ...

  3. Iterative deepening depth-first search - Wikipedia

    en.wikipedia.org/wiki/Iterative_deepening_depth...

    But iterative lengthening incurs substantial overhead that makes it less useful than iterative deepening. [3] Iterative deepening A* is a best-first search that performs iterative deepening based on "f "-values similar to the ones computed in the A* algorithm.

  4. Depth-first search - Wikipedia

    en.wikipedia.org/wiki/Depth-first_search

    For general graphs, replacing the stack of the iterative depth-first search implementation with a queue would also produce a breadth-first search algorithm, although a somewhat nonstandard one. [7] Another possible implementation of iterative depth-first search uses a stack of iterators of the list of neighbors of a node, instead of a stack of ...

  5. Optimal solutions for the Rubik's Cube - Wikipedia

    en.wikipedia.org/wiki/Optimal_solutions_for_the...

    The first upper bounds were based on the 'human' algorithms. By combining the worst-case scenarios for each part of these algorithms, the typical upper bound was found to be around 100. Perhaps the first concrete value for an upper bound was the 277 moves mentioned by David Singmaster in early 1979. He simply counted the maximum number of moves ...

  6. Fringe search - Wikipedia

    en.wikipedia.org/wiki/Fringe_search

    In essence, fringe search is a middle ground between A* and the iterative deepening A* variant (IDA*). If g(x) is the cost of the search path from the first node to the current, and h(x) is the heuristic estimate of the cost from the current node to the goal, then ƒ(x) = g(x) + h(x), and h* is the actual path cost to the goal.

  7. No taxes on Social Security checks? Here’s what Trump’s ...

    www.aol.com/finance/no-taxes-social-security...

    A 2024 report from the bipartisan Committee for a Responsible Federal Budget (CRFB) warns that eliminating taxes on Social Security benefits would “dramatically worsen” the program’s ...

  8. Glossary of computer chess terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_computer_chess...

    iterative deepening A search algorithm that first searches to a depth of N plies, then using results of that search reorders the candidate moves to conduct a search to N + 1 plies. See iterative deepening depth-first search. killer heuristic

  9. Move Over 'Rage Applying' And 'Quiet Quitting,' 2025 Will Be ...

    www.aol.com/finance/move-over-rage-applying...

    Over the past few years, people’s feelings about their jobs have changed dramatically. Initially, there was “rage applying,” where employees who were angry about their jobs applied for ...