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  2. Gamepad - Wikipedia

    en.wikipedia.org/wiki/Gamepad

    Shoulder buttons ("bumpers") and triggers on an Xbox 360 controller. Some common additions to the standard pad include shoulder buttons (also called "bumpers") and triggers placed along the edges of the pad (shoulder buttons are usually digital, i.e. merely on/off; while triggers are usually analog); centrally placed start, select, and home buttons [clarification needed], and an internal motor ...

  3. Wii U GamePad - Wikipedia

    en.wikipedia.org/wiki/Wii_U_GamePad

    In a prototype shown at E3, the controller had featured circle pads similar to those of the Nintendo 3DS. On May 19, 2012, a photograph of a near-final version of the controller was leaked on Twitter by an employee of TT Games, revealing a wider build with ergonomic grips, a redesigned button layout, and analog sticks instead of circle pads. [9]

  4. Game controller - Wikipedia

    en.wikipedia.org/wiki/Game_controller

    A game controller, gaming controller, or simply controller, is an input device or input/output device used with video games or entertainment systems to provide input to a video game. Input devices that have been classified as game controllers include keyboards , mice , gamepads , and joysticks , as well as special purpose devices, such as ...

  5. Xbox Wireless Controller - Wikipedia

    en.wikipedia.org/wiki/Xbox_Wireless_Controller

    The Xbox One controller retains roughly the same layout as the Xbox 360 controller, including four main face buttons, two shoulder bumpers, two analog triggers, two analog sticks and a digital D-pad. The Start and Back buttons are replaced by Menu and View buttons, while the Guide button, now officially called the Xbox button (whereas this was ...

  6. Wii Remote - Wikipedia

    en.wikipedia.org/wiki/Wii_Remote

    The Wii Remote, [a] informally referred to with the portmanteau Wiimote, is the primary game controller for Nintendo's Wii home video game console.An essential capability of the Wii Remote is its motion sensing capability, which allows the user to interact with and manipulate items on screen via motion sensing, gesture recognition, and pointing using an accelerometer and optical sensor technology.

  7. List of Nintendo controllers - Wikipedia

    en.wikipedia.org/wiki/List_of_Nintendo_controllers

    The Color TV Game 15 system was Nintendo's first system which had controllers. These controllers came in the form of two paddles connected to the console with cables. The controls on these paddles consisted of a simple dial in order to control the on-screen paddles in the system's built in game library. [1] [circular reference]

  8. Settings A-Z - AOL Help

    help.aol.com/settings

    Get answers to your AOL Mail, login, Desktop Gold, AOL app, password and subscription questions. Find the support options to contact customer care by email, chat, or phone number.

  9. Xbox controller - Wikipedia

    en.wikipedia.org/wiki/Xbox_controller

    The Xbox controller featured breakaway dongles to avoid damage to the console if the cord was tripped over. The Xbox controller features dual vibration motors and a layout similar to the contemporary GameCube controller: two analog triggers, two analog sticks (both are also digitally clickable buttons), a digital directional pad, a Back button, a Start button, two accessory slots and six 8-bit ...