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An extended crunch schedule of 12-hour and up working days toward the end of development of Uncharted 4 caused significant attrition at Naughty Dog, according to a report by Kotaku ' s Jason Schreier. 14 out of 20 non-lead designers credited in Uncharted 4 left the company after the game was released, the departure of 70% of the team.
Uncharted 4 is the best selling installment of the series to date, with over 15 million individual copies sold, [81] [82] making it one of the best-selling PlayStation 4 games of all time. [83]
Uncharted is an adventure media franchise developed by Naughty Dog, composed of video games and associated media. The core of the franchise is an eponymous series of action-adventure third-person shooter games, which follow Nathan Drake, along with Victor Sullivan and Elena Fisher, as he journeys around the world searching for historical treasures and attempting to prevent villains from ...
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Drake's story arc came to a conclusion in the games with 2016's "Uncharted 4: A Thief's End"; a non-Drake-starring spinoff was issued a year later. In the film, due in theaters Feb. 18, audiences ...
A gameplay video was released in April 2017, revealing the release date and announcing the pre-order bonus: the original Jak and Daxter: The Precursor Legacy, emulated on PlayStation 4. [13] A story trailer was also shown at E3 in June. [14] The game was released for PlayStation 4 on August 22, 2017 in North America, and August 23 in Europe. [15]
SPOILER ALERT: Do not read if you have not watched “Uncharted,” now playing in theaters. In Sony’s “Uncharted” movie, “Spider-Man” star Tom Holland plays treasure hunter Nathan Drake ...
Illustrator and designer Kory Heinzen worked on pre-visualization and concept design for many of the characters in the Uncharted series. [1] Early on, the Naughty Dog development team drew a number of concept sketches depicting characters hanging from cliffs and handling weapons awkwardly; many of these concepts directly translated into the final character products.