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  2. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    The first game using Source 2, Dota 2, was ported over from the original Source engine. One of The Lab's minigame Robot Repair uses Source 2 engine while rest of seven uses Unity's engine. Spring: C++: C, C++, Java/JVM, Lua, Python: Yes 3D Windows, Linux, macOS: Balanced Annihilation, Zero-K: GPL-2.0-or-later: RTS, simulated events, OpenGL ...

  3. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    Roblox is an online game platform and game creation system built around user-generated content and games, [1] [2] officially referred to as "experiences". [3] Games can be created by any user through the platform's game engine, Roblox Studio, [4] and then shared to and played by other players. [1]

  4. Gamefam - Wikipedia

    en.wikipedia.org/wiki/Gamefam

    Gamefam was founded in 2019 in Los Angeles, California, United States, by Joe Ferencz, the current CEO.Ferencz was originally involved with bringing Hot Wheels into the Forza series and Rocket League, and while doing so, he was observing Roblox's success as a free-to-play video game platform. [6]

  5. First-person shooter engine - Wikipedia

    en.wikipedia.org/wiki/First-person_shooter_engine

    The Build engine, used in Duke Nukem 3D (1996), later removed some of the limitations of id Tech 1, such as the Build engine being able to have support for room-over-room by stacking sectors on top of sectors, but the techniques used remained the same.

  6. Fandom (website) - Wikipedia

    en.wikipedia.org/wiki/Fandom_(website)

    This can adversely affect the new wiki's search rankings, [115] potentially also resulting in outdated or incorrect information being present and viewed more often than the information on the new wiki. Fandom allows only a message directing viewers to a discussion about whether to fork for as long as the discussion is active before the message ...

  7. IW (game engine) - Wikipedia

    en.wikipedia.org/wiki/IW_(game_engine)

    The IW engine is a game engine created and developed by Infinity Ward, with the current iteration developed in its studio in Kraków, Poland for the Call of Duty series. [1] The engine was originally based on id Tech 3 by id Software with Ritual Entertainment 's ÜberTools enhancements.

  8. List of siege engines - Wikipedia

    en.wikipedia.org/wiki/List_of_siege_engines

    First siege engine recorded to be used, soon adopted by Sparta. [1] Catapult: 500 BC Greece: A signature siege engine, used until World War I. [2] Lithobolos: 5th Century BC Magadha, India: Siege engines that propel a stone along a flat track with two rigid bow arms powered by torsion. Invented by the Kingdom of Magadha. Siege ladder: 6th ...

  9. Build (game engine) - Wikipedia

    en.wikipedia.org/wiki/Build_(game_engine)

    The Build Engine is a first-person shooter engine created by Ken Silverman, author of Ken's Labyrinth, for 3D Realms. Like the Doom engine , the Build Engine represents its world on a two-dimensional grid using closed 2D shapes called sectors, and uses simple flat objects called sprites to populate the world geometry with objects.