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Darkness and Light, written by Paul B. Thompson and Tonya R. Carter, is the first volume in the Preludes series. This novel details the travels of Kitiara and Sturm before the beginning of Dragonlance Chronicles, as they seek to find news of Sturm's father, and eventually admit their attraction for each other.
The Kharkanas Trilogy is an epic fantasy series by the Canadian writer Steven Erikson.The series consists of three novels, two of which—Forge of Darkness and Fall of Light—have been published as of 2024.
Mage: The Ascension 20th Anniversary Edition logo. Mage: The Ascension is a tabletop role-playing game in the World of Darkness series, where players take the roles of mages. It was originally released by White Wolf Publishing in 1993, and released in new editions in 1995 (second edition), 2000 (Revised Edition), and 2015 (20th Anniversary Edition), which update the game rules.
An early role-playing game book to be printed in full color. Uses a magic system requiring cards sold separately from the book. Went under the working title Fairie. [2] Book of Storyteller Secrets: August 1995 [8] 1-56504-702-8: Booklet featuring the adventure "Quixote Syndrome" and information about crossover play with other World of Darkness ...
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World of Darkness is a series of tabletop role-playing games, originally created by Mark Rein-Hagen for White Wolf Publishing.It began as an annual line of five games in 1991–1995, with Vampire: The Masquerade, Werewolf: The Apocalypse, Mage: The Ascension, Wraith: The Oblivion, and Changeling: The Dreaming, along with off-shoots based on these.
Of Light and Darkness: The Prophecy is a point-and-click adventure game. [3] The player's goal in the game is to prevent a global apocalypse by redeeming the cursed spirits that are attempting to start various possible disasters. Once all possible disasters are prevented, by redeeming all the spirits, the player must defeat the dark lord Gar Hob.
Over the next few years, several games were published under this rule set. The World of Darkness games exclusively used this ruleset, as did Street Fighter: The Storytelling Game (1995), [2] Trinity (1997), [3] and Exalted (2001). [4] The Storyteller System was discontinued in 2003 after completing the metaplot building up since Vampire: The ...