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  2. Method overriding - Wikipedia

    en.wikipedia.org/wiki/Method_overriding

    The overridden base method must be virtual, abstract, or override. In addition to the modifiers that are used for method overriding, C# allows the hiding of an inherited property or method. This is done using the same signature of a property or method but adding the modifier new in front of it. [6] In the above example, hiding causes the following:

  3. Computer programming in the punched card era - Wikipedia

    en.wikipedia.org/wiki/Computer_programming_in...

    A single program deck, with individual subroutines marked. The markings show the effects of editing, as cards are replaced or reordered. Many early programming languages, including FORTRAN, COBOL and the various IBM assembler languages, used only the first 72 columns of a card – a tradition that traces back to the IBM 711 card reader used on the IBM 704/709/7090/7094 series (especially the ...

  4. Trait (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Trait_(computer_programming)

    override (or asymmetric sum): an operation that forms a new trait by adding methods to an existing trait, possibly overriding some of its methods; alias: an operation that creates a new trait by adding a new name for an existing method; exclusion: an operation that forms a new trait by removing a method from an existing trait.

  5. Virtual class - Wikipedia

    en.wikipedia.org/wiki/Virtual_class

    Like virtual functions, virtual classes follow the same rules of definition, overriding, and reference. [2] When a derived class inherits from a base class, it must define or override the virtual inner classes it inherited from the base class. An object of the child class may be referred to by a reference or pointer of the parent class type or ...

  6. Function overloading - Wikipedia

    en.wikipedia.org/wiki/Function_overloading

    The two different functions may be overloaded as Print(text_object T); Print(image_object P). If we write the overloaded print functions for all objects our program will "print", we never have to worry about the type of the object, and the correct function call again, the call is always: Print(something).

  7. Override - Wikipedia

    en.wikipedia.org/wiki/Override

    Manual override, a function where an automated system is placed under manual control Method overriding , a subclassing feature in object-oriented programming languages. Media

  8. Method (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Method_(computer_programming)

    Overriding refers to a subclass redefining the implementation of a method of its superclass. For example, findArea may be a method defined on a shape class, [2] triangle, etc. would each define the appropriate formula to calculate their area. The idea is to look at objects as "black boxes" so that changes to the internals of the object can be ...

  9. Interface (Java) - Wikipedia

    en.wikipedia.org/wiki/Interface_(Java)

    An interface in the Java programming language is an abstract type that is used to declare a behavior that classes must implement. They are similar to protocols.Interfaces are declared using the interface keyword, and may only contain method signature and constant declarations (variable declarations that are declared to be both static and final).