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Rendering is the process of generating a photorealistic or non-photorealistic image from input data such as 3D models. The word "rendering" (in one of its senses) originally meant the task performed by an artist when depicting a real or imaginary thing (the finished artwork is also called a "rendering").
RGBE or Radiance HDR is an image format invented by Gregory Ward Larson for the Radiance rendering system. It stores pixels as one byte each for RGB (red, green, and blue) values with a one byte shared exponent. Thus it stores four bytes per pixel.
The standard security provided by PDF consists of two different methods and two different passwords: a user password, which encrypts the file and prevents opening, and an owner password, which specifies operations that should be restricted even when the document is decrypted, which can include modifying, printing, or copying text and graphics ...
A common 3D file format. Object order rendering Rendering methods that iterate over objects in the scene and draws then one by one (e.g. rasterization). Occlusion culling Culling (discarding) of objects before rendering that are completely obscured by other objects. Occlusion query
In 3D computer graphics, modeling, and animation, ambient occlusion is a shading and rendering technique used to calculate how exposed each point in a scene is to ambient lighting. For example, the interior of a tube is typically more occluded (and hence darker) than the exposed outer surfaces, and becomes darker the deeper inside the tube one ...
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