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Always-on DRM can be circumvented mainly by the use of custom servers made by the game's community [32] via reverse engineering game clients and studying how they communicate with servers, then re-implementing those functions on a custom server.
Port forwarding via NAT router. In computer networking, port forwarding or port mapping is an application of network address translation (NAT) that redirects a communication request from one address and port number combination to another while the packets are traversing a network gateway, such as a router or firewall.
Games protected by Denuvo require an online activation. [26] According to Empress, a notable Denuvo cracker, the software assigns a unique authentication token to each copy of a game, depending on factors like the user's hardware. The DRM is integrated with the game's code, which makes it especially hard to circumvent. [27]
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A LAN party is a social gathering of participants with personal computers or compatible game consoles, where a local area network (LAN) connection is established between the devices using a router or switch, primarily for the purpose of playing multiplayer video games together.
Remote Play is a native functionality of Sony video game consoles that allow the PlayStation 3, PlayStation 4 and PlayStation 5 to wirelessly transmit video and audio output to a receiving device, which would also control the console.
The operating system is open source, allowing users to build on or adapt the source code, though the actual Steam client is closed. [39] [40] As SteamOS was intended for playing games without a mouse or keyboard, the first two versions did not have many built-in functions beyond web browsing and playing games.
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