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Type. Game creation system, massively multiplayer online game. Roblox ( / ˈroʊblɒks / ROH-bloks) is an online game platform and game creation system developed by Roblox Corporation that allows users to program and play games created by themselves or other users.
Chrome Engine. Chrome Engine is a proprietary 3D game engine developed by Techland. The current version, Chrome Engine 6, supports Mac OS X, Linux, Xbox One, PlayStation 4, Xbox 360, PlayStation 3 and Microsoft Windows . Chrome Engine evolved through over nine years of development. According to its creators the engine allows substantial control ...
Rainbow Friends. Rainbow Friends is an episodic horror game developed by Roy & Charcle [ 90] where players attempt to escape the titular group of monsters (namely, Blue, Green, Orange, Purple, Yellow and Cyan) by collecting items. [ 78] Players can hide in a box to avoid detection. [ 91]
Cheat Engine ( CE) is a proprietary, source available [ 5] freeware memory scanner / debugger created by Eric Heijnen ("Byte, Darke") for the Windows operating system in 2000. [ 6][ 7] Cheat Engine is mostly used for cheating in computer games and is sometimes modified and recompiled to support new games. It searches for values input by the ...
GameMaker. GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022. GameMaker accommodates the creation of cross-platform and multi-genre video games using ...
Dinosaur Game. The Dinosaur Game[ 1] (also known as the Chrome Dino) [ 2] is a browser game developed by Google and built into the Google Chrome web browser. The player guides a pixelated t-rex across a side-scrolling landscape, avoiding obstacles to achieve a higher score. The game was created by members of the Chrome UX team in 2014.
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A field of view. In first person video games, the field of view or field of vision (abbreviated FOV) is the extent of the observable game world that is seen on the display at any given moment. It is typically measured as an angle, although whether this angle is the horizontal, vertical, or diagonal component of the field of view varies from ...