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  2. Character race - Wikipedia

    en.wikipedia.org/wiki/Character_race

    Character race is a descriptor used to describe the various sapient species and beings that make up the setting in modern fantasy and science fiction.In many tabletop role-playing games and video games, players may choose to be one of these creatures when creating their player character (PC) or encounter them as a non-player character (NPC).

  3. Template:Drag Race progress table - Wikipedia

    en.wikipedia.org/wiki/Template:Drag_Race...

    The template takes arguments in triplets where the first argument is the contestant's name, the second argument is a comma-separated list of color keys, and the third is a comma-separated list of cell text.

  4. Races of Faerûn - Wikipedia

    en.wikipedia.org/wiki/Races_of_Faerûn

    Races of Faerûn was designed by Eric L. Boyd, James Jacobs, and Matt Forbeck, and published in March 2003.Cover art is by Greg Staples, with interior art by Dennis Calero, Dennis Cramer, Mike Dutton, Wayne England, Jeremy Jarvis, Vince Locke, David Martin, Raven Mimura, Jim Pavelec, Vinod Rams, and Adam Rex.

  5. Rethinking How 'Dungeons & Dragons' Handles Race - AOL

    www.aol.com/news/rethinking-dungeons-dragons...

    Fantasy stories can be a fun bit of escapism. Gabriel Hicks is a game designer, voice actor and cosplayer, who's worked on a number of tabletop games, including some D&D game books — and he's ...

  6. Random encounter - Wikipedia

    en.wikipedia.org/wiki/Random_encounter

    An example random encounter table. Random encounters—sometimes called wandering monsters—were a feature of Dungeons & Dragons from its beginnings in the 1970s, and persist in that game and its offshoots to this day. Random encounters are usually determined by the gamemaster by rolling dice against a random encounter table. The tables are ...

  7. The Complete Book of Humanoids - Wikipedia

    en.wikipedia.org/wiki/The_Complete_Book_of_Humanoids

    Wyatt acknowledged that "The Complete Book of Humanoids broke a long-standing barrier in the AD&D game by allowing players to make characters of nearly any humanoid race," and noted that the book carefully balanced the advantages a race might have such as great physical strength against significant disadvantages, particularly prejudice and ...

  8. List of Forgotten Realms modules and sourcebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Forgotten_Realms...

    First labelled FR module. 48: N5: 0–3: 0-88038-489-1: OA—Oriental Adventures was originally its own campaign setting, but the setting has been incorporated into Forgotten Realms. Swords of the Daimyo: David Cook: March 1986 ― 68: OA1: 6–10: 0-88038-273-2: Night of the Seven Swords

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